Post your pics of mods in beta, or pictures that do not have a mod associated with them.
ScottyGEE
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by ScottyGEE » Wed Apr 04, 2007 10:20 pm
yeah...unless they've decided too change the structure of the bsp with h2v, then I think h2c and g will not have too much trouble extracting those bsp's
This collaboration is not endorsed by Halomods
Technically its only me animating though
kibito87
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by kibito87 » Wed Apr 04, 2007 10:21 pm
shade45 wrote: MasterChief2829 wrote: They have to make it Vista only eh? Pff...
I doubt it will be long before its being played on the xbox
XTHIRST wrote: ^exactly why im debating on vista or not^
Already on top of that. Just be patient. As in, wait for vista to come out and we'll see them on xbox in the near future after.
Veegie
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by Veegie » Thu Apr 05, 2007 1:47 am
ScottyGEE wrote: yeah...unless they've decided too change the structure of the bsp with h2v, then I think h2c and g will not have too much trouble extracting those bsp's
DXRipper can extract the models within seconds.
Hijikata wrote: The fact you love Jesus doesn't change the fact you're a *** mental patient. It just means you're a mental patient with a great imaginary friend.
GametagAeonFlux
Posts: 9320 Joined: Sun Jun 06, 2004 7:27 pm
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by GametagAeonFlux » Thu Apr 05, 2007 6:47 am
Vegito619 wrote: ScottyGEE wrote: yeah...unless they've decided too change the structure of the bsp with h2v, then I think h2c and g will not have too much trouble extracting those bsp's
DXRipper can extract the models within seconds.
DXRipper couldn't extract Halo 1's BSPs correct...I think they were all using the wrong diffuse maps when placed in max.
theycallmechad
Posts: 1482 Joined: Sat Aug 13, 2005 11:30 am
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by theycallmechad » Thu Apr 05, 2007 8:01 am
Here's an early test skin for the ghost. I like it, but not as much as I'd like to like it...
♦
Halo's Coldest Map:
Hypothermia
"plz"
"Please!!!" plz lurn tihs!
CptnNsan0
Posts: 1904 Joined: Thu Jun 15, 2006 5:49 am
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by CptnNsan0 » Thu Apr 05, 2007 9:21 am
meh. its alright. I dont like it as much as you should either
Not Removing This
XTHIRST
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by XTHIRST » Thu Apr 05, 2007 9:33 am
nah, I like the original one better.
antszy101
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by antszy101 » Thu Apr 05, 2007 10:05 am
CptnNsan0 wrote: meh. its alright. I dont like it as much as you should either
agreed, that's gotta go
SpecOp44
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by SpecOp44 » Thu Apr 05, 2007 11:54 am
That snow texture is amazing.
Dissolution241
Posts: 1018 Joined: Fri Feb 02, 2007 7:34 pm
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by Dissolution241 » Thu Apr 05, 2007 3:13 pm
I like the ghost in the first picture, but not too much in the second pixture. In my opinion, I could see it looking very well scooting across the map without the effects, blending in better with the environment. Good job so far, Chad.
Unleash the Fucking Wolves
MasterChief2829
Posts: 1184 Joined: Sun Dec 26, 2004 2:18 pm
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by MasterChief2829 » Thu Apr 05, 2007 3:48 pm
That map looks good on Vista though. I doubt you'll find enough players to play it on Xlink or XBC if someone does convert it.
Dootuz
Posts: 1237 Joined: Wed May 25, 2005 4:10 pm
Location: Under my xbox on Delta Halo
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by Dootuz » Thu Apr 05, 2007 5:09 pm
It looks kinda. like little boxs sticking out lol.
Tural: Conversation over.
Dojorkan
Posts: 1084 Joined: Sun Jan 30, 2005 7:54 am
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by Dojorkan » Thu Apr 05, 2007 5:46 pm
theycallmechad wrote: Here's an early test skin for the ghost. I like it, but not as much as I'd like to like it...
It looks like Jeans. :p
Dootuz
Posts: 1237 Joined: Wed May 25, 2005 4:10 pm
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by Dootuz » Thu Apr 05, 2007 6:13 pm
LoL
Tural: Conversation over.
antszy101
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by antszy101 » Fri Apr 06, 2007 10:08 am
New update...
looks better scotty?
lol
XTHIRST
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by XTHIRST » Fri Apr 06, 2007 10:32 am
sort of...
kornkidcrazy
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by kornkidcrazy » Fri Apr 06, 2007 11:22 am
I made a hole....
neodos
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by neodos » Fri Apr 06, 2007 11:30 am
Rolf, a hole or did you nulled out a shader on the sbsp?
Because the weapon is floating