Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Patrickssj6
Posts: 5426 Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:
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by Patrickssj6 » Sun Oct 16, 2005 8:53 am
Omg i just dislike him.And the fact that he is your dog gives me bad thoughst about you.
...left for good
lxNicktardxl
Posts: 995 Joined: Mon Sep 26, 2005 5:41 pm
Location: I get around...
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by lxNicktardxl » Sun Oct 16, 2005 9:34 am
I have a question.....is this supposed to resemble Ed 209?
Infern0
Posts: 1929 Joined: Tue Jul 13, 2004 10:57 am
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by Infern0 » Sun Oct 16, 2005 9:52 am
lxNicktardxl wrote: I have a question.....is this supposed to resemble Ed 209?
Eh?
Reading a title could work MAYBE.
Offspring
Posts: 407 Joined: Sun Mar 20, 2005 3:44 pm
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by Offspring » Sun Oct 16, 2005 10:10 am
hahahaa omg... plus look at the link he posted on the first page dude.
Infern0
Posts: 1929 Joined: Tue Jul 13, 2004 10:57 am
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by Infern0 » Sun Oct 16, 2005 10:37 am
Indeed.
By the way, a raw model of the head:
It's not final, it's just the scale.
JK-47
Posts: 10883 Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah
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by JK-47 » Sun Oct 16, 2005 11:02 am
nice, looking forward to a finished product.
Infern0
Posts: 1929 Joined: Tue Jul 13, 2004 10:57 am
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by Infern0 » Sun Oct 16, 2005 11:03 am
Thanks. The animated product
JK-47
Posts: 10883 Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah
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by JK-47 » Sun Oct 16, 2005 11:05 am
OOOOOO!
Infern0
Posts: 1929 Joined: Tue Jul 13, 2004 10:57 am
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by Infern0 » Sun Oct 16, 2005 11:18 am
multi-genre wrote: OOOOOO!
Haha.
ledhedgn
Posts: 251 Joined: Wed Jun 22, 2005 2:44 pm
Contact:
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by ledhedgn » Sun Oct 16, 2005 11:54 am
i can do some animations for ya, the MC vs. ur thing,
MC: "Uhh, hi?"
ur thing: "DIE!!!!!!!!!!!!!!!!"
MC says while running away: " I just wanna be friends, ahhhh!!!"
Offspring
Posts: 407 Joined: Sun Mar 20, 2005 3:44 pm
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by Offspring » Sun Oct 16, 2005 1:14 pm
i could not amagine anaimating that many polyies doesnt your comp slow down a crap load???
Infern0
Posts: 1929 Joined: Tue Jul 13, 2004 10:57 am
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by Infern0 » Sun Oct 16, 2005 1:29 pm
offspring wrote: i could not amagine anaimating that many polyies doesnt your comp slow down a crap load???
When recording tutorials it's slowing down a bit... Camtasia takes like 75 mb from my memory
But when that happens, i just use one piece as reference and build another one on it.
Offspring
Posts: 407 Joined: Sun Mar 20, 2005 3:44 pm
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by Offspring » Sun Oct 16, 2005 1:32 pm
ooooo...very resorcefull i guess you could say...
Infern0
Posts: 1929 Joined: Tue Jul 13, 2004 10:57 am
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by Infern0 » Sun Oct 16, 2005 1:33 pm
offspring wrote: ooooo...very resorcefull i guess you could say...
Yeah, indeed. But it's worth every piece of memory!
Patrickssj6
Posts: 5426 Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:
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by Patrickssj6 » Sun Oct 16, 2005 4:40 pm
Lol.Well the is a modifier which hides parts of them model you can see anyway when you fly aorund it with the camera in order to save memory.Forgot how its called.HEy i have an idea i'm going to steal Ram from my bro.My comp has only 512MB
...left for good
Offspring
Posts: 407 Joined: Sun Mar 20, 2005 3:44 pm
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by Offspring » Sun Oct 16, 2005 7:24 pm
OMG i do that so much but he got back at me and stole 2 sticks and took them to college so i cant get them back untill i raid his house but now im down to 512 too...
i cant wait to see this thing in an animation....
afrothunder117
Posts: 30 Joined: Thu Sep 29, 2005 1:10 pm
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by afrothunder117 » Sun Oct 16, 2005 7:34 pm
it baffles my mind... the shapes are so simple, but it looks so amazing....
anyways friggin awesome model dude!
JK-47
Posts: 10883 Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah
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by JK-47 » Sun Oct 16, 2005 7:35 pm
show us ALL of what you have so far infern0, PLEASE!
Infern0
Posts: 1929 Joined: Tue Jul 13, 2004 10:57 am
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by Infern0 » Mon Oct 17, 2005 7:53 am
multi-genre wrote: show us ALL of what you have so far infern0, PLEASE!
Nothing much, school got in my way.. longest day of the week you might say
(rhyme!)
Ill work on it in 15 minutes. Dinner right now
JK-47
Posts: 10883 Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah
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by JK-47 » Mon Oct 17, 2005 9:09 am
okayz
lol, nice ryme though.