WIP - Church

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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maca_§




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Post by maca_§ »

Can't wait for the final!
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fritzistheshit





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Post by fritzistheshit »

looks awsome. can't wait. (looks like a lot of realy good maps are going to be comeout right around the same time).
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CrowPath




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Post by CrowPath »

Image


Say hello to the Church's new fully installed guard railing system. No more accidental splatting on the floor below (unless you want to).
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Post by nsilva »

CrowPath wrote:Image


Say hello to the Church's new fully installed guard railing system. No more accidental splatting on the floor below (unless you want to).
Awesome...
nsilva wrote:Splat plz
Sig file size too high.
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BEEF!!!




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Post by BEEF!!! »

I honestly just pissed myself....
That's is f'ing crazy!
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CrowPath




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Post by CrowPath »

Image


RUG BUMP!

It's only a little texture, pretty easy to make, but the subtle effect it gives is really cool.
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Post by Classic »

Do you do this profesionally?
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Post by rossmum »

Dude! Will you adopt me? :P
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Post by scar tissue »

rossmum wrote:Dude! Will you adopt me? :P
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Post by fritzistheshit »

its so pretty...*stands in aw for like 15 minutes*
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CrowPath




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Post by CrowPath »

OK, this took a fair bit of remodelling of the old bsp and some hefty texture work, but I've now implemented a ladder, which is situated in the middle of the balconies surrounding the main church room.

First pic is from the top floor. Ignore the reflections on the floor, they're just a placeholder. Second pic is from the ground floor looking up the ladder.


Image

Image
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gh0570fchurch




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Post by gh0570fchurch »

amazing, thats all i have to say :?
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FleetAdmiralBacon




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Post by FleetAdmiralBacon »

I personally don't like the fact that it is so amazing... Will it even run on my computer!? If it does, it will look all screwed up...
I make all my maps without even bothering to see what shaders look like full-blown, because I CAN'T.
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Post by Classic »

FleetAdmiralBacon wrote:I personally don't like the fact that it is so amazing... Will it even run on my computer!? If it does, it will look all screwed up...
I make all my maps without even bothering to see what shaders look like full-blown, because I CAN'T.
Look who's talking about maps that don't run when you making the draco.
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gh0570fchurch




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Post by gh0570fchurch »

when do you expect this to be done?
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FleetAdmiralBacon




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Post by FleetAdmiralBacon »

Classic wrote:
FleetAdmiralBacon wrote:I personally don't like the fact that it is so amazing... Will it even run on my computer!? If it does, it will look all screwed up...
I make all my maps without even bothering to see what shaders look like full-blown, because I CAN'T.
Look who's talking about maps that don't run when you making the draco.
? huh?
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Post by Patrickssj6 »

Saw this at gbx.Nice work.Time consuming too :wink:
...left for good
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JK-47




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Post by JK-47 »

ZOMG!!! I totally forgot about this map! I didnt even think you were still working in it!

Youve done a great job on this, im surprised you have stuck with it as long as you have.
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BEEF!!!




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Post by BEEF!!! »

This will easily be one of the best maps out for CE when it is done.
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Post by Classic »

Looks alot better even than Portent.
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