rocket and pistol zoom creates conflict...(help needed)

Discuss general issues about modding HaloPC. Post ideas for mods here.
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snake3k1





Posts: 135
Joined: Thu Apr 01, 2004 4:08 pm

rocket and pistol zoom creates conflict...(help needed)

Post by snake3k1 »

i created a bitmap for the pistol when it is zoomed in, i injected it, tried it out, and everything was great. here's the prob. the rocket launcher uses the same zoom in bitmaps as the pistol. so the zoom in reticle i wanted for only the pistol, is now for both the pistol and the rocket launcher.

how do i make the game differenciate between the 2 types of zooms? i have seen ppl do it in mods, but i can't quite put my finger on how to do it. any help would b appreciated

thx in advance :D
snake3k1





Posts: 135
Joined: Thu Apr 01, 2004 4:08 pm

Post by snake3k1 »

i'll try that, but i dont think it'll b very easy to contact him. i bet every1 hits him up for help. so if n e 1 else knows how please drop a post
LjBado





Posts: 159
Joined: Tue Mar 02, 2004 3:10 pm

Post by LjBado »

ummm I no how... whats your AIM, Ill contact you (seeing as to how I did everything Nitrous did when I remade his Halo 2 mod...)
snake3k1





Posts: 135
Joined: Thu Apr 01, 2004 4:08 pm

Post by snake3k1 »

my aim is "nLo snake3k1" that is a space between nlo and snake3k1, not an underscore, thx man. i also added u to my list, ur AIM sn is legionbado, right?
snake3k1





Posts: 135
Joined: Thu Apr 01, 2004 4:08 pm

Post by snake3k1 »

new live order, we were just about the best unreal champoinship clan on xbox live, then we stopped playing it
snake3k1





Posts: 135
Joined: Thu Apr 01, 2004 4:08 pm

Post by snake3k1 »

yea, the leader liker pro wrestlin
snake3k1





Posts: 135
Joined: Thu Apr 01, 2004 4:08 pm

Post by snake3k1 »

yea, lgbado helped me switch it so the rocket zoomed in was like the SR and then i could edit the Sr ret cause i didnt have an SR in my mod. later i found out that the rocket ret was too big to fit next to some other hud crap (the 2x and 8x stuff). so then i injected the rocket zoomed bitmaps into a bitmap that isnt used in the game, and i swapped dependencies. so yes, i got it to work
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