Bombs away! - Long range Rockethog and Bomber Ghost (BG)

Only Xbox NTSC maps should be submitted here! Do NOT post full maps, only PPF files
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mterlouw





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Joined: Sun Mar 28, 2004 12:19 pm

Bombs away! - Long range Rockethog and Bomber Ghost (BG)

Post by mterlouw »

There's a couple ppf's for Bloodgulch attached below.

The Rockethog replaces the Scorpion as the long-range artillery piece. It fires arching rockets capable of traveling 3/4 across the map. There's two versions of this patch, one with your normal everyday explosion when the rockets impact, and the other explodes in the air (if you aim it right) and showers your target with plasma 'nades. I had to reverse-engineer the projectile chain-spawn from Deimos' mod to get the effect, since his tutorial doesn't seem to be around anymore. If anyone wants to know how it's done, I can post a mini how-to. The rockethog handles a little slower than the regular warthog, and has a lower rate of fire.

The other patch replaces the ghost with a flying bomber-ghost. It's a normal ghost that flies, plus has a secondary fire which releases a nasty spread of roaming frag grenades. Not very accurate, but good for clearing the field. :P

All mods write over the flame thrower and gravity rifle, but leave pretty much everything else intact. This way, you can apply the patches over a reskinned bloodgulch, such as XboxMadness' excellent Jungle Gulch.

The Rockethog has it's own hull, chaingun, and tire bitmaps, so you can reskin them to tell it apart from the normal warthog. The scorpion is still intact, so if you want a different set of vehicles other than warthog/rockethog/ghost you can just open the map in HMT and swap stuff around. Oh yeah, and the Rockethog and Bomber Ghost patches are compatible...u can use them both at the same time if u want. :)

If you try it out, let me know what you think!

Sorry for the crappy images...you kinda have to see it in action.

Tools used: Xinject, HaloHackerTools, HaloMapTools, Deimos' chain spawn mod.
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Last edited by mterlouw on Mon May 31, 2004 6:17 pm, edited 1 time in total.
jkjk




Snitch! Critic

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Post by jkjk »

this is pretty fun.
Bassist-X





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Post by Bassist-X »

Wow if I were Flesh Rider I would flame the hell out of this and claim how I made a bomber ghost a month ago, which I did. But alas I never released it so the credit goes to you on this one :) Just don't flame me if my upcoming Vietnam mod features a bomber ghost because that was already in the plans since my flamethrower ghost didn't work the way I wanted it to.

EDIT: Yes your mod is better than mine was because you made that the secondary fire instead of the primary, you also did the roaming which was cool too, mine were just normal frag grenades. So good job man!
Last edited by Bassist-X on Tue Jun 01, 2004 6:09 am, edited 1 time in total.
mterlouw





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Joined: Sun Mar 28, 2004 12:19 pm

Post by mterlouw »

Well, obviously the bomber ghost and the rocket hog are nothing new. I haven't seen anyone post roaming frag grenades b4 tho, or chain spawning of any type on the xbox. Good luck with your Vietnam mod!
mterlouw





Posts: 17
Joined: Sun Mar 28, 2004 12:19 pm

Post by mterlouw »

Thanks for the compliments guys. If you want to use the mods in your Vietnam map Bassist, feel free. :)
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