!!!!!!!!!!!!!!!!!!!!!!!!!COME!!!!!!!!!ON!!!!!!!!!!!!!!!!!!!!

Discuss general issues about modding HaloPC. Post ideas for mods here.
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llamaboy772





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!!!!!!!!!!!!!!!!!!!!!!!!!COME!!!!!!!!!ON!!!!!!!!!!!!!!!!!!!!

Post by llamaboy772 »

Can somebody make a conversion tutoral that WORKS!!! Iwent through that hole thing twice and it still doesn't work!!! In SE it says "seek failed on a unnamed file!!!!!!!!! AHHHHHHHHHHHHHHHHHHHHHHH!!!!! somebody help!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Re: !!!!!!!!!!!!!!!!!!!!!!!!!COME!!!!!!!!!ON!!!!!!!!!!!!!!!!

Post by McFarlane »

llamaboy772 wrote:Can somebody make a conversion tutoral that WORKS!!! Iwent through that hole thing twice and it still doesn't work!!! In SE it says "seek failed on a unnamed file!!!!!!!!! AHHHHHHHHHHHHHHHHHHHHHHH!!!!! somebody help!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
AH!!!!!!!!!!!!!!!!!!!!!!!!!!!
USE THE hmt3.5 TUTORIAL NOOB!
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Post by llamaboy772 »

i did and yes i did the offset thing to
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Post by McFarlane »

llamaboy772 wrote:i did and yes i did the offset thing to
Well learn to read better.
Hears a tip :idea: 1-800-ABCD123 that the hoked on phinics number.
Someone says it works great :D
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Post by llamaboy772 »

do you know something about conversions? If not don't post in here & btw its 1-800-ABCDEFG stuped
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Post by DEVIL0989 »

dont worry. bigafair is gay
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Post by mattyboy_900 »

wat map r u converting?
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Post by you »

what you have to do is after u extract the individual bsp go to mpmapname(eg carousel) .scnr.meta (in Batch Extract, levels, test, mapname.)
Open it in a hex editior (best use Hex workshop 4.1 wich is somewhere on halo-mods.com) and go the the bottom, you will see a test area psbs

at the end of the s int psbs click and go back 16 bytes (press the left arrow 16 times) and on the number bit put 0008 0000

that means the offset for the start of map 0x800
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Post by llamaboy772 »

I did that :D I didn't want to say but im converting longest into the last part of AOCR, the one with the big piaramid & stuff. I just don't get it i did everything the tutoral said except i didn't do a PMI with it. I built the BSP block and all that stuff, i just don't get it!!! I de-craped the models bla bla bla. I need someone who has done a conversion before to help me :(
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Post by llamaboy772 »

wait on the end of what "s"? p"s"bs or psb"s" ?
Last edited by llamaboy772 on Mon May 31, 2004 10:19 am, edited 1 time in total.
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Post by llamaboy772 »

Can somebody just help please
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Post by VoiDeD »

Try using: Image Search

Instead of posting questions.
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Post by llamaboy772 »

you know how many things serch brings up 1,000s! And it doesn't help at all. PS. the noobs and me wont stop unless you just give us the @#@^$#@$#^$^# answers!!! :evil:
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Post by llamaboy772 »

sorry people but its just so upseting to do the same thing over and over and over and.......
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Post by mattyboy_900 »

im soory with all the bullshit i lost you totaly, pm me and ill try to help. and rabiv not every 1 has time to download 120mb just tso they can try to make new maps that no one will be able to join ne way
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Post by VoiDeD »

you know how many things serch brings up 1,000s! And it doesn't help at all. PS. the noobs and me wont stop unless you just give us the @#@^$#@$#^$^# answers!!! :evil:
Ok... dont stop, I'll like to see you all banned.
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Post by rossmum »

Voided wrote:
you know how many things serch brings up 1,000s! And it doesn't help at all. PS. the noobs and me wont stop unless you just give us the @#@^$#@$#^$^# answers!!! :evil:
Ok... dont stop, I'll like to see you all banned.
Me too. But I've been having similar problems on my second d40_terrain conversion, and I sure as hell did everything right. I've got my suspicions about the cause, I'll have to try again on the weekend.
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Post by VoiDeD »

I know it has something to do with the sky...
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Post by rossmum »

Voided wrote:I know it has something to do with the sky...
Well I did it using Danger Canyon as the base map, it worked on my first conversion where I didn't PMI at all. But this time I tried to PMI the d40_skyofdoom and it wouldn't extract the raw model. So I did x10_sky instead, before realising it was the sky from the start scene of the game...so then I left it out. Still stuffed. So now I'll try each model one by one and see which one screws it, seeing as everything else (I think) is OK. Time consuming but worth it.
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Post by VoiDeD »

D40 = ?
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