STL check
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- Posts: 127
- Joined: Sat Feb 28, 2004 11:59 am
STL check
ok, i now how to do an STL check, but what do i do once it highlights faces or edges for me? how do i fix something like that? what do the errors mean? why type of problems do errors cause?(besides fuckups)
well lots of the errors will make it so you can't convert the JMS to a .scenario, so they are very important. Use the radio buttons to go from open edges etc. and look at all the different cartagories of errors and it will only highlight errors of that type, this will help you work out what to do with each erroneous face. Eg. if its an open edge, this could mean you have deleted a face without resealing the object, or it could mean any faces you created could have been done the wrong way round etc.
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What has that got to do with anything they were just talking about?MJBoa wrote:I've always wondered, what is a spike?
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