ok, with this new update coming soon, in the next few days, it'll change the model alot (as in lookin a lot less blocky) and smoother. and possibly some new looks
expect alot in the next update, i've been checkin out some other people's ak models and i notice what techniques i could use like they did for their pwn4g3 models
Ok, i have a question for you guys. Should the casing release thing (the thing that releases the casing after firing) be on the left side (visible to first person) or on the right side (not visible to first person)
Make it like the real gun.
Also I think they place the casing ejector on the right side so the gun user does'nt get a bunch of Hot casings ejected at them. anyway something to think about.
#1PE$T
Last edited by PE$T on Fri May 28, 2004 4:34 pm, edited 1 time in total.
actually i DID make it a vehicle, j/k but i'm working with choel on first-person. I'm not going to attempt putting first-person ingame until my ak is finished tho, just not worth the effort to do it twice
and just so everyone knows, i have officially taken over skinning. This model is already taken for the Americas Army Mod. It will include the Bridge Crossing level.