it's just a idea

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No. That would never work.GRUNT237 wrote:Me and my friends came up with a idea. inserting content from a .Map file to a Map Variant like Proj tags
it's just a idea
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
*TransferDark-R0gue wrote:omg, srsly why r there still people thinking you can do this????
u need:
Dev/Demo/Test kit with sidecar
SDK (to transfur)
and a halo 3 .map editor by detox so you can mod the .map files...
That's it.Dark-R0gue wrote:sorry, iphone, and i forgot about the XeX.
ps, i thought u needed the Sidecar to hoop your PC uo to your xbox so you can send maps, u know rth.
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Do you even know what SDK stands for?Dark-R0gue wrote:so if i get a Dev Kit and plug the ethernet cable into it, on the sdk (i have it) i can find my dev and transfer the .map over and use my cracked XeX (I also have) and play the mod?
if so, thanks dude.
(just need to get dev Kit now. lmao)
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
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You can't mod a map to make it load tags from a forge map, not now not ever. What is it that people don't get about "it won't work"?crosseyes wrote:The chances of successfully modding a con file to control [proj] tags in a map are slim to impossible, and even if you did that you would have to STILL mod the map, maybe even the shared.map to tell it to load the proj tag from the con file which would just spin you right back around to what R0gue and Veegie are talking about.
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
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Hope.grimdoomer wrote:What is it that people don't get about "it won't work"?
It is expected, and demanded.Tural wrote:MrMurder, we're going to hold you to that promise.
...Dark-R0gue wrote:sorry, iphone, and i forgot about the XeX.
ps, i thought u needed the Sidecar to hoop your PC uo to your xbox so you can send maps, u know rth.
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Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.