A annoying export problem

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Superfly





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A annoying export problem

Post by Superfly »

Ive spent ages on a map, and when I got too a point to export it I exported it as a .JMS and it said "A error has a occurred and the application will no close". Tnen it closes down.

I have tryed doing it 6 times, and the same thing happens, I would greatly appreciate help.
rec0





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Joined: Tue May 04, 2004 8:40 am

Post by rec0 »

well i had this problem before turned out to be a bad model, try individually unlinking each object from the reference frame and see at which point it exports without the error. If you find it exports without the error when a certain object is unlinked this means the error lies in that object - you must then either attempt to troubleshoot that model, or just start that particular again, which will probably be quicker. This method worked for me, dunno what caused it but i just remade the model from scratch and haven't had the error since.

Good luck.
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BEEF!!!




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Location: Berlin, MA

Post by BEEF!!! »

In you HEK tutorial at the end there should be a table that tells you a problem and has a solution

Problem or Error Suggestions or Solution

When exporting using Blitzkrieg an error dialog appears that says "There was no geometry to export". Make sure that the level has a reference frame.

When exporting using Blitzkrieg an error dialog appears that says "There was no geometry to export". If the level has a reference frame, make sure that there is valid geometry present and that the geometry is attached to the reference frame.

When exporting using Blitzkrieg the .jms file does not appear to have exported and been saved. Make sure that the .jms file is being saved to the correct directory.

When exporting with Blitzkrieg using an existing .jms file name, the .jms file does not appear to have saved or updated the existing file. Make sure that the existing .jms file is not set to Read-only.


When exporting using Blitzkrieg 3ds Max crashes. This is usually related to some strange geometry construction error or illegal material assignment.

Try the following steps below to track down the error.

1) Systematically unlink objects from the reference frame and try to export until the level exports successfully. This can help determine which object and related geometry are causing export problems.

2) If an object has a Multi/Sub-Object applied to it, make sure that it is applied to the entire object.

3) Make sure that all faces have a Multi/Sub-Object Sub-Material or Standard material applied to them.

4) Make sure that the mesh geometry does not have isolated (unused) vertices.

5) Make sure that there are no double faces or polygons (faces or polygons that occupy the exact same space and share the same vertices).

6) Check for double edges or illegal faces or polygons.
Well there you go see if it's your material. Good luck!!!
Superfly





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Joined: Tue Nov 04, 2003 11:14 am
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Post by Superfly »

ok thx, that really helps. Ill try it out now.

Edit, I got it to work, it was a problem with the bases.

Thx for the help from you guys.
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