kirk's next tutorial question

Discuss HaloCE modding with the HEK tools here. For help, go to the Help Desk forum above.
Post Reply
inkjet





Posts: 147
Joined: Sun Feb 01, 2004 4:00 pm

kirk's next tutorial question

Post by inkjet »

hey kirk. when can we expect ur tutorial on adding weapons and vehicles. i really need it. hope ya resppond. ur probably swamped with stuff. u rule. also i hope this will cover absolutely ever bit of putting them in. cause i have some great ideas. it will be hard to create the animation of mc getting in the vehicle or reloading tho.
kirks4




Wordewatician 50

Posts: 70
Joined: Sun May 09, 2004 6:34 am
Location: Arizona
Contact:

Post by kirks4 »

I can't say too much...but we're close...verrry close
inkjet





Posts: 147
Joined: Sun Feb 01, 2004 4:00 pm

Post by inkjet »

great. yay. i have the best idea. but it will be easy to get sounds and stuff because i just have to get some of the net. i bet they're very commmon noises.
Deceptoris





Posts: 127
Joined: Sat Feb 28, 2004 11:59 am

Post by Deceptoris »

would it be possible to make a vehicle only be able to travel on certain types of terrain? obviously, im talking about boats. yknow, your general machinegun festooned patrol craft...perfect for...well...just about anything...
BlacGrunt55




Wordewatician 250

Posts: 298
Joined: Sun Nov 23, 2003 8:30 am

Post by BlacGrunt55 »

ya know if you look around on the physics for diff vehicles and stuff you can give them boat properties and stuff, you should probably look into it
O.o
o.O
O.O
o.o
:D
hydroxic





Posts: 416
Joined: Fri Feb 06, 2004 9:35 pm
Location: LOST!!! HELP!!!
Contact:

Post by hydroxic »

kirks, when you say we do you mean you're working with choel? because i heard he's doing somthin with the animation, and gonna release a tut soon...
kirks4




Wordewatician 50

Posts: 70
Joined: Sun May 09, 2004 6:34 am
Location: Arizona
Contact:

Post by kirks4 »

hydroxic wrote:kirks, when you say we do you mean you're working with choel? because i heard he's doing somthin with the animation, and gonna release a tut soon...
No, Choel has his own stuff going on...I haven't looked into animation at all so I can't wait for his tut!
hydroxic





Posts: 416
Joined: Fri Feb 06, 2004 9:35 pm
Location: LOST!!! HELP!!!
Contact:

Post by hydroxic »

kirks4 wrote:
hydroxic wrote:kirks, when you say we do you mean you're working with choel? because i heard he's doing somthin with the animation, and gonna release a tut soon...
No, Choel has his own stuff going on...I haven't looked into animation at all so I can't wait for his tut!
oh, ok
inkjet





Posts: 147
Joined: Sun Feb 01, 2004 4:00 pm

Post by inkjet »

good. can't wait. but don't you have to have animation if your're going to put your own weapon or vehicle in. i mean u gotta have an animation for getting in getting out drivinng. umm. that's pretty much all tho.and for weapons you need reloading animation. sounds aren't that hard. but could someone direct me to a program that can edit and or make sfx. i have some of mine but still need to make some. but can't guerrilla make collission models just out of the wireframe of the vehicle or whatever it is.
Post Reply