Working Flamethrower

Only Xbox NTSC maps should be submitted here! Do NOT post full maps, only PPF files
zulux




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Post by zulux »

Gute, i believe you can do that with the projectile (using a plug in) go to the projectile tag and change around the flamer settings, hope this helps. And the next thing i'll release is building blocks in every mp level because i have been getting some requests for this.
Screw the 3 lines of text limit.
mister2




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Post by mister2 »

flamethrower is sweet dude
how hard would it be to get it in another map?
i suppose you would just hafta go in and do the same stuff again for whatever other map u want it in?
anyways, its awesome.

about those blocks... it would be crazy cool to get em in every map...

but i think the best thing for everyone would be a bigass flat piece of block... like 200 x 200 meters... something to make a main floor, walls, and ceiling out of... and obviously u know why it result in less lag, cuz less textures blah blah blah...

so if you could figure out what xorange did and do it but only stretch them to a different size... now that would be sick.

but super block or not, keep up the good work
thanks for bein good at it =D
zulux




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Post by zulux »

Putting the flamer in every level would be a piece of cake, as i did not inject anything really new. As for the giant block, i'll see exactly how big i can get it, the highest values would be FFFF but i am not sure how it would turn out, so if you wanted something that big i would have to go through more testing.
Screw the 3 lines of text limit.
UberJim





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Post by UberJim »

When you say building blocks in every level are you including Single Player levels too?
zulux




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Post by zulux »

No sry, i said in my first post but forgot to mention in my second one sry. Building blocks in every level except SP levels. :wink:
Screw the 3 lines of text limit.
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