
Adding fog into the level?...
Adding fog into the level?...
Alright, I have created 2 planes that have a +portal material applied to them and their normals are facing outwards so that the portal is created correctly. I have then exported the level and compiled it. I have created a .fog tag. I then go into Sapien run radiosity, move the camera inside the portal and go to cluster properties and palletes then fog palettes and created a new instance and set it to my fog tag. I do not see the fog in the level. What's wrong? 
