custom animations

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AbeFroman




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custom animations

Post by AbeFroman »

does anybody know of a tutorial on how to make custom animations for halo PC?, there are a couple ideas for cool animations i have in mind that i want to put in-game and possibly release, if it needs to be a CE>PC conversion a tut on how to make it for CE then convert it to Pc would be fine
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bcnipod





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Post by bcnipod »

I don't believe you need to convert it like that.
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Andrew_b




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Post by Andrew_b »

Well first off, to animate, you must know how to model.

Once you know how to model, you will understand how to animate faster.

Animations are: Movement of models. Therefore, if you don't know how to model, you won't know how to animate. If you don't know how to read, you won't know how to write.

After you learn how to model, you may want to get 3ds max. Now, you may want to actually buy the program, or get it another way. Once you have it, you will want to get used to using it. Once you have the hang of it, look on halomaps.org for animating tutorials.

^^If you want animate yourself^^

Now the rest I shall write in Java!

Code: Select all

if (animate.self() = null) {
log("Get someone else to do it!");
}
woot.
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AbeFroman




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Post by AbeFroman »

ok, thx B, you said i would want 3dsmax for this...i currently have Misfit model 3d installed, i'm assuming that since i "may want to get 3ds max", misfit model won't cut it?
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Andrew_b




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Post by Andrew_b »

Correct.
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AbeFroman




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Post by AbeFroman »

alrighty then, thx b
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"Only those who will risk going too far can possibly find out how far one can go."
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