making movable ogjects in movable??

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newbymodder




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making movable ogjects in movable??

Post by newbymodder »

okay i found this tut http://forums.remnantmods.com/viewtopic.php?f=12&t=258
and it tells you how to make objects that arn't meant to move, move. And i was wondering if i could just reverse the steps for making an object that you can mele and move, immovable. And if not how can i do that because well for my mod i kinda need little fire lamps but the object im using will fall over if you mele it.
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neodos
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Post by neodos »

You just need to set all Phmo parts chunks's "Phmo part proprieties" to the enum = 2 per example,

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But as shown on the image options 0 1 2 3 4 make the object movable too, remember if there are many "phmo part" chunks don't forget to look on all and save everytime you modify each chunk.
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newbymodder




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Post by newbymodder »

kk thanks neodos
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