longsword mod

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Shin





Posts: 83
Joined: Mon Nov 24, 2003 2:02 pm

Post by Shin »

you could just do the pmi of the fighterbomber and extract most of it's main parts. Then rebuild the map with that and the pelican.

Then you could just swap dependencies with HHT of the pelican with the longsword (like collision and model) and tweak the rest to your liking.
KoMatik





Posts: 114
Joined: Sun Mar 28, 2004 4:57 pm

Post by KoMatik »

good idea, i was thinking that but im too lazy. i may do it if i make a airforce mod
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Top Gunn





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Joined: Tue Dec 02, 2003 2:55 pm

Post by Top Gunn »

Vegito619 wrote:Wow, you guys have repeated the EXACT same two facts in the last 11 posts.



The only thing they want is post count.

-Dan
A.K.A: Jesus
the sentianal__





Posts: 138
Joined: Sun Apr 18, 2004 1:25 pm

Post by the sentianal__ »

ummm it is vehicle and it does fly.
smeagol8799





Posts: 19
Joined: Tue May 11, 2004 7:22 pm

Post by smeagol8799 »

Dont forget it in D40 to
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Excal




Socialist Pyre

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Location: Bronx, NY

Post by Excal »

OMG he said it again...
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