Ok, DarkShallFall's Effect Studio is the only program that works with Real Time Halo. Every time I try and get Entity to do it, it doesn't work. I click "Sync Xbox" in the Meta Editor and I get this error.
I don't know why... There is a folder that has a RTH.dll right in the Entity directory, but why in the world won't it locate it? I have tried all Entitys as well.
Are you using the same exact map in entity and in Halo? I noticed when I used debug it would glitch if my maps were different. And I mean different as in the same map but different things modified.
Your mom became oversized. Please make your mom smaller before reposting.
Infern0 wrote:You just shave the excess bush and burn the leftovers.
I know you got it fixed, but i figured I'd spot why it was giving that error, it looks as if the program had memory management issues, as it says "Invalid access to memory location.
LuxuriousMeat wrote:I know you got it fixed, but i figured I'd spot why it was giving that error, it looks as if the program had memory management issues, as it says "Invalid access to memory location.
Probably. One more thing... What tags can be edited in Real Time? I know weap and effe can be, but what else?
Eaton wrote:What tags can be edited in Real Time? I know weap and effe can be, but what else?
Any other tag.
AIM wrote:Demonic5andwich (6:10:10 PM):structure of a first person weapon animation: Demonic5andwich (6:10:43 PM):mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
Any tag can be edited with RTH. Although there are some tags that will take a while or freeze if the entire meta is poked. Entitys RTH doesn't poke properly and can not work well sometimes. If you make a system that can poke a single bye/value that you edited then it will be and instant change and will not freeze, unless you do something stupid.