Entity RTH Help!

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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Eaton




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Entity RTH Help!

Post by Eaton »

Ok, DarkShallFall's Effect Studio is the only program that works with Real Time Halo. Every time I try and get Entity to do it, it doesn't work. I click "Sync Xbox" in the Meta Editor and I get this error.

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How do I fix this?
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neodos
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Post by neodos »

Wahh read, it says that it can't find the rth dll, download another version of entity which has the rth dll.
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Eaton




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Post by Eaton »

I don't know why... There is a folder that has a RTH.dll right in the Entity directory, but why in the world won't it locate it? I have tried all Entitys as well.
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Post by Dragonfire »

Maybe move the file or something, possibly "they" put it in the wrong place :?
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Eaton




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Post by Eaton »

I took it out of the folder and I think it works now. Time for Real Time Halo! :D
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Eaton




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Post by Eaton »

Ok, I still get an error!

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Post by Dragonfire »

Try again, or better yet ask someone else here theirs is stored ;)
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Eaton




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Post by Eaton »

Ugh, nothing seems to work. I think it may be the Xbox...
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Post by grimdoomer »

Dont you need to be running debug bios, with some special launcher to launch halo 2?
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Post by mockey »

WHOA, your name is actaully Eaton in real life?

and try moving the stuff...
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Post by mr_penguin »

Are you using entity 1.6?
Your mom became oversized. Please make your mom smaller before reposting. :shock:
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Eaton




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Post by Eaton »

grimdoomer wrote:Dont you need to be running debug bios, with some special launcher to launch halo 2?
I am. I have a debug IP. DarkShallFall's Effect Studio works in real time, but Entity will not.
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Eaton




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Post by Eaton »

Eaton wrote:
grimdoomer wrote:Dont you need to be running debug bios, with some special launcher to launch halo 2?
I am. I have a debug IP. DarkShallFall's Effect Studio works in real time, but Entity will not.
mr_penguin wrote:Are you using entity 1.6?
I've been trying a mix of Entity's. Mostly 1.3.9 and 1.6 UE.
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Post by mr_penguin »

Are you using the same exact map in entity and in Halo? I noticed when I used debug it would glitch if my maps were different. And I mean different as in the same map but different things modified.
Your mom became oversized. Please make your mom smaller before reposting. :shock:
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Eaton




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Post by Eaton »

I talked to DarkShallFall and he said that to try Entity UE 1.5. I tried it and it worked! :D
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Post by LuxuriousMeat »

I know you got it fixed, but i figured I'd spot why it was giving that error, it looks as if the program had memory management issues, as it says "Invalid access to memory location.
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Post by Eaton »

LuxuriousMeat wrote:I know you got it fixed, but i figured I'd spot why it was giving that error, it looks as if the program had memory management issues, as it says "Invalid access to memory location.
Probably. One more thing... What tags can be edited in Real Time? I know weap and effe can be, but what else?
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Post by DemonicSandwich »

Eaton wrote:What tags can be edited in Real Time? I know weap and effe can be, but what else?
Any other tag.
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Post by Argon »

Any tag can be edited with RTH. Although there are some tags that will take a while or freeze if the entire meta is poked. Entitys RTH doesn't poke properly and can not work well sometimes. If you make a system that can poke a single bye/value that you edited then it will be and instant change and will not freeze, unless you do something stupid.
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Post by Eaton »

I did some Real Time Skinning today and the always came out all black. It eventually froze when I did the third one, though.
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