Error in the application. -2005530518 (D3DERR_NOTAVAILABLE) at Microsoft.DirectX.Direct3D.Manager.GetDeviceCaps(Int32 adapter, DeviceType deviceType)
Using all entity's bring up this error. I can run Directx games just fine, not this through. Any explanations/fixes?
Edit: And yes, I searched about this. Only one topic was there, and there wasnt a solution.
D3DERR_NOTAVAILABLE Problem.
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Woops, forgot about this topic
I fixed it at about at 3:00 in the morning
Ill tell you the story through. My computer had only 25 mb left (SOMETHING was eating it up >_<) So I deleted some stuff form my c drive (only from program files) and it turns out I deleted some of my "directx settings" so thats why it gave me that error. Its fixed through.
Thanks for the advice through.
I fixed it at about at 3:00 in the morning
Ill tell you the story through. My computer had only 25 mb left (SOMETHING was eating it up >_<) So I deleted some stuff form my c drive (only from program files) and it turns out I deleted some of my "directx settings" so thats why it gave me that error. Its fixed through.
Thanks for the advice through.
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Maybe a 'Worm' (W32/[worm name].A.worm if u hav Panda IS 2008)BrainEater wrote: My computer had only 25 mb left (SOMETHING was eating it up >_<) So I deleted some stuff form my c drive (only from program files) and it turns out I deleted some of my "directx settings" so thats why it gave me that error. Its fixed through.
Thanks for the advice through.
Scan ALL off your computer using Panda, if it doesn't work, FORMAT UR HD
OR get a higher HD (like mine, 250 GB)
Update your DirectX, i recommend to you download DirectX 9.0 or higher if is available.
I hope this helps