Discuss general issues about modding HaloPC. Post ideas for mods here.
Conner5
Posts: 123 Joined: Thu Oct 30, 2003 4:23 pm
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by Conner5 » Sat Dec 06, 2003 7:20 pm
I need to know how to make constant ROF, like with the sentinal beam or the flamethrougher. I looked at the ROF for the ft and it said 12... that confused me. So what do i need to change?
sepiku
Posts: 199 Joined: Sun Nov 30, 2003 2:05 pm
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by sepiku » Sat Dec 06, 2003 7:24 pm
do you mean that it starts shooting and doesnt stop until theres ano amo?
if so just use HMT and click the trigerlock button and it wont stop shooting till you press the trigger again
Conner5
Posts: 123 Joined: Thu Oct 30, 2003 4:23 pm
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by Conner5 » Sat Dec 06, 2003 7:29 pm
I know about that, see, what im trying to do is have a working sentinal beam in Blood gulch. I got the beam in but as far as i know nothing has a constant ROF in that level. I dont think even the ft is. I saw this in the preview video for HMT3 so i know you can do it.
sepiku
Posts: 199 Joined: Sun Nov 30, 2003 2:05 pm
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by sepiku » Sat Dec 06, 2003 7:36 pm
from what i heard that causes major lag
but if you want to do it use triger lok it might not work though...
for real fun chang plasma nadfes so that there like this
explosion delay;0.1
arc; 0
starting speed;2
max speed;2
tracing;100
life span;0
^ididnt use the right words
it makes it so that plasma granades chase people endlessly...untill they hit you...
and add nukes that have a ranmge of like 50.. force 100...drop em from banshees
and the finishing touch....a lazer sniper...and grunts...
Conner5
Posts: 123 Joined: Thu Oct 30, 2003 4:23 pm
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by Conner5 » Sat Dec 06, 2003 10:05 pm
i didnt need to know that... what i need to know is about the laser.
Deadly_Shadow
Posts: 1375 Joined: Fri Oct 24, 2003 1:30 am
Location: Earth
Contact:
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by Deadly_Shadow » Sun Dec 07, 2003 5:01 am
I've Imported The Lazer Before. It Doesn't Lag. It Is However, Very Cool! As For Your Question. Can You Be More Clear On It?
Hivemind
Posts: 1068 Joined: Mon Oct 06, 2003 1:39 am
Location: Various places
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by Hivemind » Sun Dec 07, 2003 6:13 am
just use the map rebuild and put the whole weapon in.. then u should be able to have it work...
If your significance is that but significant then is there another with significance?
HAL9000
Posts: 593 Joined: Sun Nov 02, 2003 9:11 am
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by HAL9000 » Sun Dec 07, 2003 7:22 am
ok i think u might be asking for a non-stop firing gun just change the rof to a really high number
WaLKa
Posts: 1314 Joined: Sat Nov 22, 2003 1:46 pm
Location: Montr
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by WaLKa » Sun Dec 07, 2003 7:28 am
each weapon has a specific way of firing, i don't think you can change that in hmt.. yet, you can swap it with another weapon though
sepiku
Posts: 199 Joined: Sun Nov 30, 2003 2:05 pm
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by sepiku » Sun Dec 07, 2003 2:17 pm
i know... but those things are really fun