Section Rules - Halo 3 Modding Q&A

Discussion about modding Halo 3.
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Tural




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Post by Tural »

Yeah. I never said anything concerning how you would do it anyways, I just said it would be possible. Tools needed are not relevant to what I said.
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Post by Mr N »

I was just curious to know what (if any) cut/unfinished content has been found in the map files. For example, in Halo 2, there is a "Juggernaut Flood" in the Bipd tage in at least one of the campaign levels (High Charity mb?). Has anything of that nature been found?
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Post by Veegie »

No.
That was asked before.
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Post by ScottyGEE »

Tural wrote:There should be no issue with modifying the profile to have the armor offline. There's no reason to believe it would not work. And yes, someone did access the Recon variants as well as the Bungie chest offline.
would be kool. all my friends look too similar :P
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Post by XxXRandyManXxX »

1.)What are codes and plug-ins and how do i use them?
2.)Is this what i need to extract the Meta Functions? If not, how do I Inject/Extract Meta Functions?
Please quote me and don't do a quick reply because i usually froget to go to the thread(But i do check my e-mail)
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Post by bcnipod »

I am asking this for a friend, is there a way to add or move any existing objects into the forge palette(objects that are not already on the palette)?
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Post by nickcas »

bcnipod wrote:I am asking this for a friend, is there a way to add or move any existing objects into the forge palette(objects that are not already on the palette)?
If you could resign CON files, then you put scenery from that map wherever you wanted.

But to answer your question: no, unless you could modify the actual .map, which isn't possible without a dev-kit.
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Post by Tural »

nickcas wrote:If you could resign CON files, then you put scenery from that map wherever you wanted.

But to answer your question: no, unless you could modify the actual .map, which isn't possible without a dev-kit.
Please leave question answering to people who know what they are talking about. You did not address his question at all.
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Post by kornman00 »

I've got a question, how much longer can Tural tolerate this scheizer? Seriously, I wouldn't be surprised if moderating all these kids drove the man to binging.

Orange you glad I didn't say banana and make a new thread for this question %-)?
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Post by Tural »

Not much longer. I'm about fed up with this stupid bullshit, and, subsequently, the site in general.
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Post by SPARTAN-OMEGA »

Have you been smoking anything korn?
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Post by sneakyn8 »

i have a question from h2 that i have yet to figure out myself what is a signature(not its purpose plz) how is it calculated and why is it changed with modifying the file
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Post by bcnipod »

Can I get an answer to my question then if it was not answered?
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Post by unknownv2 »

bcnipod wrote:Can I get an answer to my question then if it was not answered?
You can't.
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Post by wickedheresy »

You keep saying never, no, will not, not possible... just an after thought but what exactly have you done to stop someone else, independent of the community of friends you seem to enjoy mentioning whenever referencing the new xdk, from obtaining an xex dev kit from say... a cousin of a friend who lives in Chicago who's father is working on the next halo project between Microsoft and their new third party halo game developer and reverse engineering the technology just as you have and developing a container resigner or just as you have and then posting it very publicly anywhere he can? Doesn't then saying never become a little naive. I for one am, and have always been, of the belief that anything done can be undone. It is by the same logic I do believe that the reality which you all seem to believe you have control over in fact could very drastically change... say... tomorrow could it not?
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Post by kornman00 »

OT:
SPARTAN-OMEGA wrote:Have you been smoking anything korn?
I had just gotten back from the club when I wrote that (so I was under the influence of tequila :3)
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Post by Tural »

Nobody has proven themselves capable. If you want to do it, go do it buddy, stop arguing over rhetoric, it's completely pointless. Who cares about how you phrase it?
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Post by wickedheresy »

bcnipod wrote:I am asking this for a friend, is there a way to add or move any existing objects into the forge palette(objects that are not already on the palette)?
To answer your question more accurately than it's other answer, if you could call it that, yes. In theory you could modify what the forge pallet lists as placeable object but not in the way you think. The actually pallet is determined inside the map file and therefore is specific to it's map it is not one database that forge draws from with checks for what map can use what. Also the objects in each pallet are also specific to that map so you could not use objects from different maps on maps they are not supposed to be on. However, and this is how I determined the answer to your question to be yes, you could change the way forge places objects, and by that I mean you could say when you select then place a "Double Box" from the forge pallet instead cause a tree or form of scenery to spawn. That however would be far more complicated than simply modifying a forged map file and replacing [previously placed object "a"] with a scenery or other object, that is to say you could place a bunch of weapon holders, then open the forge file and change the weapon holder ID to that of a spartan, elite, or other scenery. This of course is all assuming you can resign CON files.
Tural wrote:Nobody has proven themselves capable. If you want to do it, go do it buddy, stop arguing over rhetoric, it's completely pointless. Who cares about how you phrase it?
Granted what you say is true like I said, it was just a thought.

Edit - Thank you I had opened two windows and hadn't though about the fact that it would result in a double post lol
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Post by bcnipod »

could you lets say use the PMI concept from Halo PC and use something similar to that import the objects into a map so then you could add them to the forge palette list?
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Post by SPARTAN-OMEGA »

kornman00 wrote:OT:
SPARTAN-OMEGA wrote:Have you been smoking anything korn?
I had just gotten back from the club when I wrote that (so I was under the influence of tequila :3)
So close >_<

Also no you cant edit the forge pallet, been said many times...
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