I'm making a mod and I want to have another ladder for battle creek. I wont to copy the ladder that is in that map allready. But I want to still be able to climb up it. Can someone help me?
Also I want to add some metal panels. Right now I have panels in blood gulch but I want to copy them into battle creek. Can someone give me a good tut explaining how to do that?
Use sparkedit i guess, like find ou what it is, scenery or whatever, and duplicate it and put it where you want it. Might not work but thats the best idea i have
ladders are not a scenery or anything that you can duplicate in sparkedit. I have no idea what they are exactly but i would also like to find out how to edit them and stuff like that.
Sorry about the double post again but people I NEED HELP please...I relize that this is kinda in the wrong section but please.Its going to be an awesom map and I really need the ladders so please...
the guy that made casualtygorge had latters in his map so find his post and pm him. about the panels just save the obj model in bloodgulch and save the meta of the collision model then just import them into battle creek
Was the guy who made that map here at halomods? And besides did he even use sparkedit ans HMT to make a map for CE? I would think he used HEK and stuff.
Hijikata wrote:The fact you love Jesus doesn't change the fact you're a *** mental patient. It just means you're a mental patient with a great imaginary friend.
and Spark Edit doesn't make anything, it never has
plus Spark Edit doesn't work properly with Halo CE maps, let alone there scenarios
Hijikata wrote:The fact you love Jesus doesn't change the fact you're a *** mental patient. It just means you're a mental patient with a great imaginary friend.
Ok ladders are a material that you make by putting a ^ at the end of a texture in 3ds Max.
Ex: I put a ladder texture on the side of a rock, I could change the name from this-ladder1 to this-ladder1^. By doing that I just put a ladder on the side of a rock.