Forge map modding
- rocket360gs
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Forge map modding
Hi I'm really interested in learning about modifying the map structures created by the Forge. I know I have no way to resign the completed file, but I would still really like to try my hand at it in spite of this; mostly for research purposes. If someone could explain how this works (beyond extracting the file from the container using wxPirs) or even just point me in the right direction that would be really cool. Thanks.
Last edited by rocket360gs on Wed May 28, 2008 7:23 am, edited 1 time in total.
I'm actually mxrider108. This is a second account. Just so you know.
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- rocket360gs
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- grimdoomer
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Well, if your asking where to start you obviously have no idea what your doing, thats why people dont want to bother helping.

AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
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You think anyone helped Einstein to create his theory about relativity? Far fetched, but basically the same case here.
EDIT: besides Tural, doh
EDIT: besides Tural, doh
Last edited by Patrickssj6 on Wed Apr 30, 2008 11:36 am, edited 1 time in total.
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You also might want to make it a little more obvious what your talking about. CON files or the actual Forge Maps?
The forge maps aren't too complicated and can be properly structured easily, But it's going to take testing which you cannot do...
As for CON files there really is no reliable source to teach you what you need to know about them. You're going to have to figure these files out on your own.
The Forge maps are stored inside of a CON, You can edit the file inside or extract with a public application such as wxPirs. These are the files which need to be resigned. The Hash/Checksum's are all unknown to the public, So again you're going to need to figure that out on your own.
The forge maps aren't too complicated and can be properly structured easily, But it's going to take testing which you cannot do...
As for CON files there really is no reliable source to teach you what you need to know about them. You're going to have to figure these files out on your own.
The Forge maps are stored inside of a CON, You can edit the file inside or extract with a public application such as wxPirs. These are the files which need to be resigned. The Hash/Checksum's are all unknown to the public, So again you're going to need to figure that out on your own.
- rocket360gs
- Posts: 44
- Joined: Tue Apr 29, 2008 6:07 pm
So it's too much effort to tell me where to start? Sheesh, let's take it a step at a time here.grimdoomer wrote:Well, if your asking where to start you obviously have no idea what your doing, thats why people dont want to bother helping.
I appreciate your post, but I am already aware of everything you have said (I mentioned wxPirs in my first post).Supermodder911 wrote:You also might want to make it a little more obvious what your talking about. CON files or the actual Forge Maps?
The forge maps aren't too complicated and can be properly structured easily, But it's going to take testing which you cannot do...
As for CON files there really is no reliable source to teach you what you need to know about them. You're going to have to figure these files out on your own.
The Forge maps are stored inside of a CON, You can edit the file inside or extract with a public application such as wxPirs. These are the files which need to be resigned. The Hash/Checksum's are all unknown to the public, So again you're going to need to figure that out on your own.
To clarify, I am NOT trying to gather any kind of info on the CON file. I have extracted the sandbox.map files from the usermap CON files and I am asking for assistance in understanding how to modify these Forge map files (and not how to reinject them/sign them).
This may not seem practical, but it is of interest to me and I'm sure there is probably someone else here who is interested as well. Thanks.
- mxrider108
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- rocket360gs
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Uh yeah. Henri PoincaréPatrickssj6 wrote:You think anyone helped Einstein to create his theory about relativity? Far fetched, but basically the same case here.
EDIT: besides Tural, doh
- Aumaan Anubis
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