
Looking for rigged 3dsmax Halo 2 biped models
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- Posts: 12
- Joined: Sat Mar 29, 2008 3:40 pm
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- Posts: 12
- Joined: Sat Mar 29, 2008 3:40 pm
I know but I found a trick around that. What I did was first import some halo 1 models with there bones. Next I deleted just the model itself and saved the skeleton so it would be an easy guide for rigging the halo 2 models. This only works for models that are in both h1 and h2. Such as elites and grunts. Because the models are similar to halo 1 the skeleton fits almost perfectly.