BTW, I've never modded anything in my life, so a very basic, step-by-step kind of walkthrough would be tremendously helpful.
Altering the Difficulty Settings
-
Warhammer3025
- Posts: 4
- Joined: Sat Mar 29, 2008 12:56 am
Altering the Difficulty Settings
According to Halo Wiki (http://halo.wikia.com/wiki/), each difficulty setting both increases the effectiveness of the Covenant, and decreases the effectiveness of your Marines. Would it be possible to alter the difficulty settings to have both sides be as effective as they can be? I'm kinda tired of having all my marine buddies die by about 20 seconds into the fight.
BTW, I've never modded anything in my life, so a very basic, step-by-step kind of walkthrough would be tremendously helpful.
BTW, I've never modded anything in my life, so a very basic, step-by-step kind of walkthrough would be tremendously helpful.
- XLoneXWolfX
- Posts: 54
- Joined: Thu Sep 27, 2007 4:41 pm
I think this is something to do with the globals. Ask conure or Altimit, they'll know.
For anybody still wondering where FTD has gone, here it is.
-
bigshot007
- Posts: 258
- Joined: Mon Jul 09, 2007 2:17 pm
- Location: RIGHT NEXT TO YOU helping you mod.... (more like asking for help)
- Contact:
- Cryticfarm
- Posts: 3611
- Joined: Sat Dec 09, 2006 7:23 pm
- Location: canada
- Contact:
I second that. What the fuck are you talking about?Cryticfarm wrote:What are you talking about?bigshot007 wrote:Does it have to do with the mod, or is it part of a singal script? or something like this?
For anybody still wondering where FTD has gone, here it is.
-
Warhammer3025
- Posts: 4
- Joined: Sat Mar 29, 2008 12:56 am
-
Warhammer3025
- Posts: 4
- Joined: Sat Mar 29, 2008 12:56 am
- Mr.Brightside
- Readers Club
- Posts: 823
- Joined: Sun Nov 18, 2007 11:25 am
- Location: Pensacola, Florida.
-
Warhammer3025
- Posts: 4
- Joined: Sat Mar 29, 2008 12:56 am
I contacted conure, as Philly suggested, and they guided me to the Eschaton program and which files to edit, along with which specific parts to look at.
Some new problems emerge, however. While I can deduce the meaning of some of the values (easy friend vitality controls the health of your allies on Easy difficulty), the meaning of others eludes me (friend recharge? burst error? chance scale?).
Also, it seems that what I had thought was the problem, that being allies getting weaker while enemies got stronger, isn't the case. In all values, the enemies and your allies are the same (hard enemy damage = 1.4, and so does hard friend damage).
Does anyone have any suggestions?
Some new problems emerge, however. While I can deduce the meaning of some of the values (easy friend vitality controls the health of your allies on Easy difficulty), the meaning of others eludes me (friend recharge? burst error? chance scale?).
Also, it seems that what I had thought was the problem, that being allies getting weaker while enemies got stronger, isn't the case. In all values, the enemies and your allies are the same (hard enemy damage = 1.4, and so does hard friend damage).
Does anyone have any suggestions?
-
bigshot007
- Posts: 258
- Joined: Mon Jul 09, 2007 2:17 pm
- Location: RIGHT NEXT TO YOU helping you mod.... (more like asking for help)
- Contact:
- Cryticfarm
- Posts: 3611
- Joined: Sat Dec 09, 2006 7:23 pm
- Location: canada
- Contact:
Seriously. Get out of here if you dont think we know about CE scripting...No, youre not the first person to know how to script. There is no script that isCryticfarm wrote:Dude, no.bigshot007 wrote:Sorry, I was thinking of CE. Thats why yall didnt understand. Lol...
Anyways, I kinda understand.
Code: Select all
(script continuous makeemstrong
(Player (Alies (Health (100))))
)//just hit the surface rant
I second that, I got totally lost in what you were trying to say bigshot.Andrew_b wrote:Seriously. Get out of here if you dont think we know about CE scripting...No, youre not the first person to know how to script. There is no script that isCryticfarm wrote:Dude, no.bigshot007 wrote:Sorry, I was thinking of CE. Thats why yall didnt understand. Lol...
Anyways, I kinda understand.Listen here. You arent nearly as smart as some people here. You are just acting cocky. Now go learn how to mod PC before you go to *** CE. Why i say this is you OBVIOUSLY dont know what your talking about. PC, or CE.Code: Select all
(script continuous makeemstrong (Player (Alies (Health (100)))) )
//just hit the surface rant
- Cryticfarm
- Posts: 3611
- Joined: Sat Dec 09, 2006 7:23 pm
- Location: canada
- Contact:
Andrew, not like that :p, like dis.
Like dat.
And seriously, that will work, it just the script name.
Code: Select all
(script continuous OMFGIRLIKETEHCHEESETISSCRIPTISTEHMOSTAWSOMENESTEVERYOUNOOOOOBS
(Player (Alies (Health (100))))
)And seriously, that will work, it just the script name.
- Mody grunt101
- Posts: 63
- Joined: Tue Oct 11, 2005 2:18 pm
- Location: United States of America, New Jersery
- Cryticfarm
- Posts: 3611
- Joined: Sat Dec 09, 2006 7:23 pm
- Location: canada
- Contact:


