Editing HUD bitmaps

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CaptainPoopface




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Editing HUD bitmaps

Post by CaptainPoopface »

I am trying to edit the weapon background images. Every time I try to extract them directly, Entity crashes. I have successfully edited the reticles. I figure the same trickery is required as with the reticle, where you must extract and modify a different bitmap, then swap to it in the map. But the format of the HUD bitmaps is A8R8G8B8, and I have not found a bitmap of that format that I can extract without also crashing Entity. Also, I'm not sure what the dimensions should be, since the weapon background bitmaps have unusual dimensions.

Can someone give me some pointers?
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Eaton




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Post by Eaton »

Well, when my Entity crashes, I use Profane to extract and inject bitmaps. Try that and see if it works.
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click16





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Re: Editing HUD bitmaps

Post by click16 »

CaptainPoopface wrote:I am trying to edit the weapon background images. Every time I try to extract them directly, Entity crashes. I have successfully edited the reticles. I figure the same trickery is required as with the reticle, where you must extract and modify a different bitmap, then swap to it in the map. But the format of the HUD bitmaps is A8R8G8B8, and I have not found a bitmap of that format that I can extract without also crashing Entity. Also, I'm not sure what the dimensions should be, since the weapon background bitmaps have unusual dimensions.

Can someone give me some pointers?
Ok i get your problem and i know how to fix it.

the reason entity crashes is because there are more then one bitmap in the image causing entity to crash dot halo will work but injecting will break the map i suggest you using the banshee destroyed or something like that and duplicate it and in the alpha at the top create your HUD bitmap
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Post by DarkShallFall »

You can use any bitmap type for HUD.
I suggest using a dxt5/4 or a dxt 3/2 for good transparency and opacity support.
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Skrillaka





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Post by Skrillaka »

@Darkshallfall

Ok sorry bout this
but the Custom hud items you gave me (the reticule and shield bar)

Aren't applying correctly

I'm using DXT.BMP
What steps exactly should I take?

thanks
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Eaton




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Post by Eaton »

Skrillaka wrote:@Darkshallfall

Ok sorry bout this
but the Custom hud items you gave me (the reticule and shield bar)

Aren't applying correctly

I'm using DXT.BMP
What steps exactly should I take?

thanks
Well, I would highly recommend Photoshop for doing this. It is a great skinning tool and it can save the bitmap back into a DDS format.
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Post by DarkShallFall »

use photoshop and make the main map white and the alpha maps the images I gave you.
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