Coagulation 3volved Final v1.0

This forum is for files only, Utilities and Hacks go here, not skins.
Dragonfire





Posts: 262
Joined: Sat Oct 28, 2006 9:47 am
Location: Michigan, USA
Contact:

Post by Dragonfire »

lets just all get over this crap and thank Yama for at LEAST posting this release, damn it seems not everybody can enjoy the pleasures of a final release of 3volved :x
Image
Mod for those who will use them correctly.
User avatar
CaptainPoopface




Artisan Advisor Literarian 250

Posts: 408
Joined: Mon Jul 23, 2007 7:56 am

Post by CaptainPoopface »

Dragonfire wrote:lets just all get over this crap and thank Yama for at LEAST posting this release, damn it seems not everybody can enjoy the pleasures of a final release of 3volved :x
I agree. Please do not be deterred from further releases, if there were to be any. In this particular case, it is known that the end product was the result of many people's work, whose names I believe have been noted by now. It would clarify things if an Acemods team member, Yamagushi or anyone else, would post the names of each person on the team and what his contributions were, so there is no doubt or confusion or acrimony about who did what.

It is probably the last time a group of highly skilled H2 modders will have collaborated on an ambitious project such as this, so let's enjoy it.
Retired. Thank you neodos, DemonicSandwich, DarkShallFall, Dragonfire, foxfanatic2317, GOWO and everyone in the hall of fame.
If you want to know how I did something, take apart my mods.
User avatar
Yamagushi




Articulatist 500

Posts: 871
Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.

Post by Yamagushi »

Tural wrote:
Aumaan Anubis wrote:Ignorant comment, you say?

It was merely an opinion, an observation, if you will.
It was ignorant, and it wasn't an opinion at all.
Thankyou Tural.

And Aumann, I did add the credits before you posted your second post. So going on and on about it missing such was a waste of time.
CaptainPoopface wrote:It is probably the last time a group of highly skilled H2 modders will have collaborated on an ambitious project such as this, so let's enjoy it.
Neva. Viva Evolved Entertainment.
Don't be.
Image
User avatar
Aumaan Anubis




Connoisseur Bloodhound Renovator

Posts: 2938
Joined: Fri Jun 30, 2006 1:01 pm
Location: Aumaan
Contact:

Post by Aumaan Anubis »

Yamagushi wrote:
Tural wrote:
Aumaan Anubis wrote:Ignorant comment, you say?

It was merely an opinion, an observation, if you will.
It was ignorant, and it wasn't an opinion at all.
Thankyou Tural.

And Aumann, I did add the credits before you posted your second post. So going on and on about it missing such was a waste of time.
(1) Took me about two minutes.
(2) You didn't have them by my first post, which is what you decided to start our discussion off of.
Image
Tural wrote:MrMurder, we're going to hold you to that promise.
It is expected, and demanded.
atvridr9





Posts: 106
Joined: Thu Dec 28, 2006 12:08 pm

Post by atvridr9 »

i like this its really good but you should atleast try to skin it a little better but it is nice good job :D
Image
Dragonfire





Posts: 262
Joined: Sat Oct 28, 2006 9:47 am
Location: Michigan, USA
Contact:

Post by Dragonfire »

i actually like this better than the default one for tha map, its a very smooth texture :P
Image
Mod for those who will use them correctly.
User avatar
TeamAceMods
Readers Club





Posts: 3
Joined: Sun Sep 16, 2007 4:16 pm

Post by TeamAceMods »

[CC] hi im from xlink one of the kids that asked to download the oldmombasa mod (SLC), im wondering if your going to make a mod on Zanz that will look like Last Resort from halo 3 with all of the weapons mods yuo made. BTW i love the mods you make too bad the halo3vovled team isnt together due to ither lost intrests and or thievery.

again nice mods including the bubble shield, (bubble shield was the best mod I've seen, even thought it was probably easy but laged when activating)

K.U.T.G.W.
Last edited by TeamAceMods on Sat Mar 15, 2008 1:09 am, edited 1 time in total.
User avatar
DarkShallFall




Artisan Recreator Trickster Connoisseur
Advisor Pyre Renovator Sigma
Snitch! Enthraller New Age Miner

Posts: 1992
Joined: Fri Jan 20, 2006 2:49 pm
Location: MI, USA
Contact:

Post by DarkShallFall »

Can someone ban that account. No ones is suppose to use it.
Image
Iron_Forge wrote:I assume I won?..I should get an emblem...
User avatar
JacksonCougAr




Recreator

Posts: 2333
Joined: Fri Jan 12, 2007 1:56 pm
Location: Canada
Contact:

Post by JacksonCougAr »

I agree; and how used it anyways? tard.
User avatar
Yamagushi




Articulatist 500

Posts: 871
Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.

Post by Yamagushi »

That is a good question how did some random person get the TeamAcemods Account?
Don't be.
Image
User avatar
xXFeRcHoXx





Posts: 155
Joined: Thu Nov 22, 2007 3:11 pm
Location: Michoacan Joined: 06 Sep 2003 Posts: 1337

Post by xXFeRcHoXx »

Bugs:

Equipment:

*when you pick ammo for bubble shield, this doesn't fire
*when a trip mine explodes, marks: "Killed by the guardians"

Suggestions:

Spartan Laser

*make RED firing contrails and explosion of laser blast
*update laser sight's trial width (contrail) to 0,1
*update reticule

Needler

*disable Dual wieldable field
*update clip and projectile

Mauler

*change firing sound to beam_rifle_firing

Spike Grenade

*update explosion delay and explosion sounds

Bubble Shield

*make it 10% or 20% more bigger and x2 lifetime

Fire Bomb Grenade

*put it into this map

Grav Lift

*its simply lol, put it into this map
---------------------------------
anyways, great job
I can has limitless potential?
User avatar
Yamagushi




Articulatist 500

Posts: 871
Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.

Post by Yamagushi »

xXFeRcHoXx wrote:Bugs:

Equipment:

*when you pick ammo for bubble shield, this doesn't fire
*when a trip mine explodes, marks: "Killed by the guardians"

Suggestions:

Spartan Laser

*make RED firing contrails and explosion of laser blast
*update laser sight's trial width (contrail) to 0,1
*update reticule

Needler

*disable Dual wieldable field
*update clip and projectile

Mauler

*change firing sound to beam_rifle_firing

Spike Grenade

*update explosion delay and explosion sounds

Bubble Shield

*make it 10% or 20% more bigger and x2 lifetime

Fire Bomb Grenade

*put it into this map

Grav Lift

*its simply lol, put it into this map
---------------------------------
anyways, great job
For the Equiptment use AU 1.0
SL - Project is Closed.
Needler - Umm O.o that should already be done...
Mauler - Project is Closed.
Spike Grenade - Use AU 1.0
Bubble Shield - Impossible and it has the proper lifetime.
Firebomb - Project is Closed.
Grav Lift - Project is Closed.
Don't be.
Image
User avatar
xXFeRcHoXx





Posts: 155
Joined: Thu Nov 22, 2007 3:11 pm
Location: Michoacan Joined: 06 Sep 2003 Posts: 1337

Post by xXFeRcHoXx »

Yamagushi wrote:
xXFeRcHoXx wrote:Bugs:

Equipment:

*when you pick ammo for bubble shield, this doesn't fire
*when a trip mine explodes, marks: "Killed by the guardians"

Suggestions:

Spartan Laser

*make RED firing contrails and explosion of laser blast
*update laser sight's trial width (contrail) to 0,1
*update reticule

Needler

*disable Dual wieldable field
*update clip and projectile

Mauler

*change firing sound to beam_rifle_firing

Spike Grenade

*update explosion delay and explosion sounds

Bubble Shield

*make it 10% or 20% more bigger and x2 lifetime

Fire Bomb Grenade

*put it into this map

Grav Lift

*its simply lol, put it into this map
---------------------------------
anyways, great job
For the Equiptment use AU 1.0
SL - Project is Closed.
Needler - Umm O.o that should already be done...
Mauler - Project is Closed.
Spike Grenade - Use AU 1.0
Bubble Shield - Impossible and it has the proper lifetime.
Firebomb - Project is Closed.
Grav Lift - Project is Closed.
ummm... ok, its just a suggestion for possibly Coagulation 3volved v1.1
Dragonfire





Posts: 262
Joined: Sat Oct 28, 2006 9:47 am
Location: Michigan, USA
Contact:

Post by Dragonfire »

well...we could always start from scratch on the "closed" projects and redo them then make them as we plz :P
Image
Mod for those who will use them correctly.
User avatar
Nappy





Posts: 28
Joined: Sun Sep 09, 2007 2:33 pm

Post by Nappy »

You're still invincible in the Chopper, and equipment freezes my xbox, but I'm using AU 1.5 so that's obviously why.
Image
Post Reply