Some Entity SP problems

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Evilsnowflakes




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Some Entity SP problems

Post by Evilsnowflakes »

So I'm of course not new to modding but I haven't modded in a while and I had some free time and decided to see what I can remember. I've been making many models recently and wanted to inject them into single player maps, (a custom style campaign), well for some reason every Entity, including the most recent are giving me framework errors, I haven't changed my framework (its still 2.0 service pack 1) but everytime I go to inject any model or inject something into the map (3a_newmobassa), I get an error telling me a non-negative number required. Parameter name: value (this goes with all sp maps too). Now when I go to inject stuff into mp maps, it works fine. The maps I'm using are fresh off my copy of H2, I don't understand what the problem is. So if anyone knows what my problem might be, please reply.

thx :)
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Eaton




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Re: Some Entity SP problems

Post by Eaton »

Evilsnowflakes wrote:So I'm of course not new to modding but I haven't modded in a while and I had some free time and decided to see what I can remember. I've been making many models recently and wanted to inject them into single player maps, (a custom style campaign), well for some reason every Entity, including the most recent are giving me framework errors, I haven't changed my framework (its still 2.0 service pack 1) but everytime I go to inject any model or inject something into the map (3a_newmobassa), I get an error telling me a non-negative number required. Parameter name: value (this goes with all sp maps too). Now when I go to inject stuff into mp maps, it works fine. The maps I'm using are fresh off my copy of H2, I don't understand what the problem is. So if anyone knows what my problem might be, please reply.

thx :)
Well, you can try DarkMatter, or try updating you model plugin. That might work.
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Evilsnowflakes




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Post by Evilsnowflakes »

I updated my plugins and get the same error, dark matter also gives me an error.
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Post by kibito87 »

Install .NET Framework 1.1 and 2.0. As for you, resintall 2.0 and install 1.1 while you are at it. Reboot then try.
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Eaton




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Post by Eaton »

Well, there is a chance that Entity and DarkMatter's authors did not give it the capability of injecting custom models into campaign. Either that or there might be something wrong with your models.
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Evilsnowflakes




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Post by Evilsnowflakes »

I tried what you said kibito and no luck, I may try uninstalling both and then installing them.

Edit: tried it and it failed, I don't see how I can inject something into a mp map but not a sp when the nightops SP map used the H1 models.
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Post by NotZachary82 »

Evilsnowflakes wrote:I tried what you said kibito and no luck, I may try uninstalling both and then installing them.

Edit: tried it and it failed, I don't see how I can inject something into a mp map but not a sp when the nightops SP map used the H1 models.
Nightops is a MP map XD
Evilsnowflakes




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Post by Evilsnowflakes »

Yes, but there is a SP nightops map also, just do a search, you'll find it. I found it yesterday and I have it on my xbox. I think it came out in 2006 before you became a member so that might be why you don't remeber it. It was made by T Beezie also.
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NotZachary82





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Post by NotZachary82 »

you realise i can look at mods without registering, right? when i joined means nothing xP
Evilsnowflakes




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Post by Evilsnowflakes »

I know, I just assumed that you may not have seen it because if was around 2 years ago, its a fun mod.

Here is the link:

http://forums.halomods.com/viewtopic.php?t=53697
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Eaton




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Post by Eaton »

Evilsnowflakes wrote:I know, I just assumed that you may not have seen it because if was around 2 years ago, its a fun mod.

Here is the link:

http://forums.halomods.com/viewtopic.php?t=53697
What the?! :shock: I never knew about that. I have to try it! Thanks for posting! But that map does have custom models in it... Ask the author how he injected them. He might tell you what you need to know.
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Post by Evilsnowflakes »

The only thing is that it shouldn't be any different than injecting models into a mp map, I have done this before and for some reason my framework decides it wants to be stupid and screw up on me right now.
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