cutscene camera movement. (inexperienced scripter alert)

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DrJaul





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Joined: Sat May 05, 2007 8:15 am

cutscene camera movement. (inexperienced scripter alert)

Post by DrJaul »

hey guys, i am trying to learn how to make a cutscene. i v been through dhalo's cutscene tutorial and i am using his script(slightly modified) but he neglected to explain how to get the script into the map. is there a spot in guerrilla to attach scripts to or something?

also, the result of his tutorial had the camera migrating through the level and i want to jump from camera to camera instantly. this will be my first attempt at scripting so if anyone knows halo scripting theory i am all ears.
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InvaderVeex





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Post by InvaderVeex »

Go to your data directory and go into the map's folder you are modifying. If the data folder doesn't have that, add it the same way it is in tags folder.

Once in the data folder create a new folder called scripts. You must put the saved .hsc file (script) in that folder.

Then go into Sapien, and go file>compile scripts
DrJaul





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Joined: Sat May 05, 2007 8:15 am

Post by DrJaul »

ok the script works now thanks for the help, but the camera still flys arund. i am trying to get it to jump from one camera point to another instantly. does anyone know how to do that?
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Cryticfarm





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Post by Cryticfarm »

Make sleep zero. Or maybe you could just delete sleep from that line. Not sure.
DrJaul





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Joined: Sat May 05, 2007 8:15 am

Post by DrJaul »

actually i need to revise my discoveries a bit. to do what i wanted i would have to change the (camera_set *camera name* 100) command to (camera_set *camera name* 0) the 100 is the amount of time it takes to move from camera to another. the (sleep 50) creates a delay between the execution of commands, thanks for the insights guys
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