[files]H3 AR and Sniper Rifle Animations

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InvaderVeex





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[files]H3 AR and Sniper Rifle Animations

Post by InvaderVeex »

Well...

I don't really have a video for it, except maybe just the positioning of it...but the only thing in this video that is the same is when it just sits still (idle) [or the position, in other words]
http://www.youtube.com/watch?v=6v0GwYEk3pY

Installation:
Open Up HMT
Go to Animation Trigger
And inject this meta to the assault rifle\fp selection

DOWNLOAD
http://files.filefront.com/H3+AR+animat ... einfo.html
Last edited by InvaderVeex on Mon Mar 03, 2008 7:18 am, edited 4 times in total.
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Philly




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Post by Philly »

Why not release another weapon?
Anyway, they're looking great, I'll try them out right now. :)
For anybody still wondering where FTD has gone, here it is.
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Post by Darkness202 »

looks good
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UPS





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Post by UPS »

Parts of it are good, parts are bad.
Pretty sweet except for the grenade throw and melee animations. They are odd. He more throws the grenade by snapping his wrist and the melee doesn't look like a very solid hit.
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Post by [betray_crysis] »

I'm still liking flamingrain's old h3 assault rifle animations. But good to see it released! 7/10. (because of some errors.)
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Post by InvaderVeex »

.but the only thing in this video that is the same is whyen it just sit's still (idle)
Coming soon:
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Post by Guest »

everything is pretty meh... the idle animations SUX. = oppinion
edit: ^^^ that is for assault rifle sniper = goodness.
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Post by InvaderVeex »

What's wrong with the idle animations? ahh it is is the weapon moving while you 'breathe'.
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Post by Guest »

InvaderVeex wrote:What's wrong with the idle animations? ahh it is is the weapon moving while you 'breathe'.
everything about it.
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Post by V0Lt4Ge »

The grenade throwing animation looks like its just shooting out of the guy's hand, Dragonball Z style. Melee looks like it stops mid punch.

I don't see anything wrong with the idle animation.
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Post by sangheili »

I think somewhere you previously stated you may scrap your shotgun anims. Might I have them if that is the case?
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Post by InvaderVeex »

V0Lt4Ge wrote:The grenade throwing animation looks like its just shooting out of the guy's hand, Dragonball Z style. Melee looks like it stops mid punch.

I don't see anything wrong with the idle animation.
Did you watch the video? If so.... .but the only thing in this video that is the same is whyen it just sit's still (idle)

...

And I don't think I'll scrap the shotgun ones. Just maybe restart from the idle anims on it.
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Post by sangheili »

Ah ok. I've been using these AR animations for the past few days. I must say they are great, and I look forward to the release of the shotgun animation. Does the shotgun have a ready anim?
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Post by InvaderVeex »

Yeah, but I'm going to redo it. And the sniper is pretty much done...just some editing to the overlays. (what makes your gun move to the side when tou look/walk sideways [or forewords\backwords]

The ready on the assault rifle needs to be changed, too. I don't know what I was thinking.
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Post by sangheili »

Problem solved.
Last edited by sangheili on Thu Feb 21, 2008 6:23 pm, edited 1 time in total.
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Post by InvaderVeex »

Yeah, but in the process it will delete the existing one when overwritten.
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Post by Achronos-117 »

You may not be trying to hijack the thread but you are, sadly.
The animation pwns in my opinion, except that the AR reload looks to slow, speed up his reload but maybe make him do additional things to make it look faster
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Post by sangheili »

Achronos-117 wrote:You may not be trying to hijack the thread but you are, sadly.
Actually, no. The problem was solved right then and there, with no need to dedicate a thread to it.

And yeah, the reload seems kind of slow. To me it is like the chief is lifting something way to heavy for himself.
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Post by V0Lt4Ge »

InvaderVeex wrote:
V0Lt4Ge wrote:The grenade throwing animation looks like its just shooting out of the guy's hand, Dragonball Z style. Melee looks like it stops mid punch.

I don't see anything wrong with the idle animation.
Did you watch the video?
Why would I have commented if I hadn't watched the video yet?
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Post by InvaderVeex »

V0Lt4Ge wrote:
InvaderVeex wrote:
V0Lt4Ge wrote:The grenade throwing animation looks like its just shooting out of the guy's hand, Dragonball Z style. Melee looks like it stops mid punch.

I don't see anything wrong with the idle animation.
Did you watch the video?
Why would I have commented if I hadn't watched the video yet?
What I meant was did you only watch the video? Sorry about the confusion :?
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