[WIP]Warthog Park

Discuss general issues about modding HaloPC. Post ideas for mods here.
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Andrew_b




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Post by Andrew_b »

Ramps are fine...except i have to remodel 1...

You guys...what i need are ramp ideas. not gameplay ideas (warthog boost)...

EDIT: Also we need bsp ideas.
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Philly




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Post by Philly »

Have it set in a valley. Have a concrete section with cool ramps, and a grassy section with huge natural cliffs and jumps.

Meh, just an idea. :?
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Post by bcnipod »

Philly wrote:Have it set in a valley. Have a concrete section with cool ramps, and a grassy section with huge natural cliffs and jumps.

Meh, just an idea. :?
not a bad idea.
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Post by halo3o3 »

i that would be amazing
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Philly




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Post by Philly »

That, in my opinion, was just a mediocre on-the-spot idea. Imagine what I could do if I had CE...
/dreams
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Post by DeadHamster »

have a loop, put in a tilted ramp, the ones that launch you onto two wheels, and the fire pit of course.
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Andrew_b




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Post by Andrew_b »

Philly, its not as easy as makeup an idea and boom...I needs more ideas
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Post by Patrickh »

philly i like you're idea of partially organic partially concete. I will probably do that. And btw Andrews right, that's one of the misconceptions about CE, people think, "hey, everything is unlocked, I can do whatever I want!" which is true, assuming, you can 3d model, uvw, texture, animate, tag and populate it perfectly :P

(not to ruin your dreams or anything)

btw: whats stopping you from getting CE?
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Post by Cryticfarm »

bcnipod wrote:
Philly wrote:Have it set in a valley. Have a concrete section with cool ramps, and a grassy section with huge natural cliffs and jumps.

Meh, just an idea. :?
not a bad idea.
Not trying to thread jack but do you mean like this?
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Philly




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Post by Philly »

A man wrote:philly i like you're idea of partially organic partially concete. I will probably do that. And btw Andrews right, that's one of the misconceptions about CE, people think, "hey, everything is unlocked, I can do whatever I want!" which is true, assuming, you can 3d model, uvw, texture, animate, tag and populate it perfectly
Of coures Patrick, I was not meaning to be ignorant, I was just doing a bit of 'blue sky thinking'. It's my fault, because I don't know anything about CE, or how hard it is.
Another Man wrote:btw: whats stopping you from getting CE?
Lots of things. A whole new game mb? If I ever get round to updating my machine, I'll be sure to give you a bell.
Cryticfarm wrote:
bcnipod wrote:
Philly wrote:Have it set in a valley. Have a concrete section with cool ramps, and a grassy section with huge natural cliffs and jumps.

Meh, just an idea. :?
not a bad idea.
Not trying to thread jack but do you mean like this?
Who's BSP is that?
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Post by Cryticfarm »

Philly wrote:
A man wrote:philly i like you're idea of partially organic partially concete. I will probably do that. And btw Andrews right, that's one of the misconceptions about CE, people think, "hey, everything is unlocked, I can do whatever I want!" which is true, assuming, you can 3d model, uvw, texture, animate, tag and populate it perfectly
Of coures Patrick, I was not meaning to be ignorant, I was just doing a bit of 'blue sky thinking'. It's my fault, because I don't know anything about CE, or how hard it is.
Another Man wrote:btw: whats stopping you from getting CE?
Lots of things. A whole new game mb? If I ever get round to updating my machine, I'll be sure to give you a bell.
Cryticfarm wrote:
bcnipod wrote:
Philly wrote:Have it set in a valley. Have a concrete section with cool ramps, and a grassy section with huge natural cliffs and jumps.

Meh, just an idea. :?
not a bad idea.
Not trying to thread jack but do you mean like this?
Who's BSP is that?
I made it. I started it late yesterday to post here and see if thats what you mean.
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Philly




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Post by Philly »

Sort of, yes. :P
I'm no modeller, but it could sure use some poly reduction and more natural lookingness. I don't want to criticise about what I don't know, though, sorry. :(
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Post by Cryticfarm »

Philly wrote:Sort of, yes. :P
I'm no modeller, but it could sure use some poly reduction and more natural lookingness. I don't want to criticise about what I don't know, though, sorry. :(
Ok then. Maybe it looks like that because of no smoothing groups yet.
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Post by MoDFox »

BACK ON TOPIC!

Lets see... a tunnel you can go around in circles in? (Full pipe?)
Maybe underground or have it underground and have it go flying out and some sort of boost thing up there? I dunno.
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Patrickh




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Post by Patrickh »

Yeah, critic, that should be the basic idea, but that modeling looks atrocious :P

Also, I like the underground tunnel idea. Keep the BSP ideas flowing guys.
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Post by Cryticfarm »

Patrickh wrote:Yeah, critic, that should be the basic idea, but that modeling looks atrocious :P

Also, I like the underground tunnel idea. Keep the BSP ideas flowing guys.
Is that a good thing? Was that sarcasm?
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Andrew_b




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Post by Andrew_b »

basicly it means. The model was a huge poly waste. looks like you tesselated it. Tesselation doesnt give that great results. Thats why good hills and outside maps take a long while to make them look good.
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Post by Cryticfarm »

Andrew_b wrote:basicly it means. The model was a huge poly waste. looks like you tesselated it. Tesselation doesnt give that great results. Thats why good hills and outside maps take a long while to make them look good.
I didn't tessellate it :P I probably will make a better one cause I just made that to see if I knew what you mean by "valley and natural cliffs".
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Andrew_b




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Post by Andrew_b »

SERIOUSLY...we need ideas. i get lots of messages saying people want to see this mod released. Well we need ideas. If you just sit back and wait...youll be waiting a long time.

We need ramp/bsp ideas.
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Post by CabooseJr »

How about a ramp that makes you go faster?(If that is even possible in Halo)
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