Bluestreak export error (gmax)
- bibbit
- Posts: 1900
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Bluestreak export error (gmax)
Excuse me if this has been answered before, because I just got CE today and am new to mapping.
I tried several times to run the Bluestreak JMS script in gmax, but when I click Export an error says 'Unknown property: "name" in undefined.' Does anyone know what this means? Thanks.
I tried several times to run the Bluestreak JMS script in gmax, but when I click Export an error says 'Unknown property: "name" in undefined.' Does anyone know what this means? Thanks.

- preston566
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The names of my objects are word for word
frame
skybox
Base01
Base03 (Base02 got deleted)
Floor01
Floor02 (seperated the floors to texture them differently
I have multiple material numbers for different materials including +sky, my ground texture, the floor texture and the base texture, but that's it so far.
My map is also within dimension maximums. the whole thing is roughly 36,000x35,000x17,000
frame
skybox
Base01
Base03 (Base02 got deleted)
Floor01
Floor02 (seperated the floors to texture them differently
I have multiple material numbers for different materials including +sky, my ground texture, the floor texture and the base texture, but that's it so far.
My map is also within dimension maximums. the whole thing is roughly 36,000x35,000x17,000
- Cryticfarm
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- Cryticfarm
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My +sky texture was mislabeled, and I fixed that, but I'm still getting the same results. I'm going to contact TheGhost directly if his page doesn't help, but here is the code from the MAXscript Listener
8200
3251
1
frame
-1
-1
0.0 0.0 0.0 1.0
-3379.38 13217.5 -2624.2
3
-- Error occurred in m loop <----HERE PROBLEM
-- Frame:
-- m: 1
-- called in go_button()
-- Frame:
-- V: 3888
-- numverts: undefined
-- objectsInScene: 6
-- output_name: undefined
-- jms: <WindowStream>
-- deletedName: " "
-- end1: undefined
-- start1: 73169957
-- mat_count: 3
-- marker_count: undefined
-- node_count: 1
-- all_valid_nodes: true
-- totalCount: undefined
-- c: undefined
8200
3251
1
frame
-1
-1
0.0 0.0 0.0 1.0
-3379.38 13217.5 -2624.2
3
-- Error occurred in m loop <----HERE PROBLEM
-- Frame:
-- m: 1
-- called in go_button()
-- Frame:
-- V: 3888
-- numverts: undefined
-- objectsInScene: 6
-- output_name: undefined
-- jms: <WindowStream>
-- deletedName: " "
-- end1: undefined
-- start1: 73169957
-- mat_count: 3
-- marker_count: undefined
-- node_count: 1
-- all_valid_nodes: true
-- totalCount: undefined
-- c: undefined
-
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I contacted TheGhost
Turns out this error results from materials being incorrectly set up
If experiencing this error, check the material numbers in the materials editor against the ones on objects, and make sure everything has a material
When in doubt, write down your pathnames and delete all your materials and start again.
Turns out this error results from materials being incorrectly set up
If experiencing this error, check the material numbers in the materials editor against the ones on objects, and make sure everything has a material
When in doubt, write down your pathnames and delete all your materials and start again.
- Cryticfarm
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