Playing a song when the map loads
Playing a song when the map loads
Ok, I am making a mod for Halo 2, and I really liked the sound in the map that played in Induction, by The Swamp Fox. Or like in the Map Isolation, there are flood screams in the background. How can I make a custom sound like that play when a map loads? (I have Vista so no sound tool tutorials, please.)
- NotZachary82
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- NotZachary82
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- Joined: Sun Oct 28, 2007 9:15 am
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- NotZachary82
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well, i looked into it, and the lsnd u r looking for is "sound\ambience\lockout\lockout\lockout". however, thats unimportant, cus the lsnd is made of 3 sounds; 2 u need, and 1 that is editable:
"sound\ambience\lockout\lockout\details\lockout_monogust"
extract that in sound tools (it should already be internalised) and edit to ur liking. (be sure it is the same .wav format as it was before!)
"sound\ambience\lockout\lockout\details\lockout_monogust"
extract that in sound tools (it should already be internalised) and edit to ur liking. (be sure it is the same .wav format as it was before!)
- NotZachary82
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- grimdoomer
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You can script it I have done it befor.

AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
Ok, I looked into this and there are NO scrips in the map Induction. I think the best way it to swap the ambience sound of Lockout. But... What is the name of the sound that plays on Induction? I need to find it, extract it, and inject it into my Lockout. It plays in Induction and when the Arbiter and Masterchief confront Gravemind in Halo 2.
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- NotZachary82
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- Aumaan Anubis
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An ambience sound is relatively easy to find, if I'm not mistaken. For instance, in Zanzibar, go to lsnd, and there will be a tag called sound\ambience\zanzibar\zanzibar
Induction's may be sound\ambience\induction\induction, or it may be whatever the base map's ambience sound is. So, sound\ambience\base_map\base_map.
You don't need to test it out on the computer either. If you're desperate just inject it into the map, and test it out. Make a backup, though.
Induction's may be sound\ambience\induction\induction, or it may be whatever the base map's ambience sound is. So, sound\ambience\base_map\base_map.
You don't need to test it out on the computer either. If you're desperate just inject it into the map, and test it out. Make a backup, though.

It is expected, and demanded.Tural wrote:MrMurder, we're going to hold you to that promise.
- NotZachary82
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