lol nevermind i allready replaced the maps... do you know how to control it though pepsi? like a certain thing you can do to the alpha layers to give it transparent sections?Pepsi wrote:im going to say this one last time. its alpha layer! check your bitmaps! multi's can have them too!!
wanna see somethen wierd???
its in my tut.
but for you, ill write it out here too.
its all very simple. the only colors allowed on the alpha layer is white, black and shades of gray. white is for something to be 100% visable. black is for something to be 100% transparent. the lighter the gray, the lighter the image, the darker the gray, the darker the image.
if you want some good examples of this in action check out the sky thresholds, halo ring and halo logo in photoshop comparing the actual pic vs. their alpha channel. you can also see this on the sniper scope zoom.
also, injecting multipul ppf patches on bitmaps will lead to alot of corruptions. this is why you never apply a ppf patch on ppf patched maps. thats also why FTW was released in map form so i knew people couldnt make that mistake.
but for you, ill write it out here too.
its all very simple. the only colors allowed on the alpha layer is white, black and shades of gray. white is for something to be 100% visable. black is for something to be 100% transparent. the lighter the gray, the lighter the image, the darker the gray, the darker the image.
if you want some good examples of this in action check out the sky thresholds, halo ring and halo logo in photoshop comparing the actual pic vs. their alpha channel. you can also see this on the sniper scope zoom.
also, injecting multipul ppf patches on bitmaps will lead to alot of corruptions. this is why you never apply a ppf patch on ppf patched maps. thats also why FTW was released in map form so i knew people couldnt make that mistake.
- shortbusheros4
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So like would you have to make something black and then save it as a dxt3 or something? Or how do I get to the alpha layer?Pepsi wrote:its in my tut.
but for you, ill write it out here too.
its all very simple. the only colors allowed on the alpha layer is white, black and shades of gray. white is for something to be 100% visable. black is for something to be 100% transparent. the lighter the gray, the lighter the image, the darker the gray, the darker the image.
if you want some good examples of this in action check out the sky thresholds, halo ring and halo logo in photoshop comparing the actual pic vs. their alpha channel. you can also see this on the sniper scope zoom.
also, injecting multipul ppf patches on bitmaps will lead to alot of corruptions. this is why you never apply a ppf patch on ppf patched maps. thats also why FTW was released in map form so i knew people couldnt make that mistake.
- Mr.Brightside
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- Mr.Brightside
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k then mr. arrogant. I've got CS3 and CS2. Tell me how to edit the alpha channel in CS2 then.
I never said there wasn't alpha channel before CS3. I was saying that the whole layout of the application is different. No need to be an ass about it.
I never said there wasn't alpha channel before CS3. I was saying that the whole layout of the application is different. No need to be an ass about it.

But I still hear the deafening drums of war onward every twisted spoke
Umm, Yeah..
Anywho.. To find the channels IN ANY PHOTOSHOP just go to "windows" button at the top of Photoshop and pick "channels". If your copy of PS supports it, its there. Clicking this will make it appear as a tab on the right side usually in your layers box.
By ANY Photoshop im assuming you have something reasonable from PS 7.0 to the current CS3 Extended.
Anywho.. To find the channels IN ANY PHOTOSHOP just go to "windows" button at the top of Photoshop and pick "channels". If your copy of PS supports it, its there. Clicking this will make it appear as a tab on the right side usually in your layers box.
By ANY Photoshop im assuming you have something reasonable from PS 7.0 to the current CS3 Extended.
Life is not how you survive the storm, but how you dance in the rain
- Cryticfarm
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And in CS (8), 7. Probably down to 5.Mr.Brightside wrote:k then mr. arrogant. I've got CS3 and CS2. Tell me how to edit the alpha channel in CS2 then.
I never said there wasn't alpha channel before CS3. I was saying that the whole layout of the application is different. No need to be an ass about it.
- Mr.Brightside
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*sigh...
Last edited by Mr.Brightside on Sun Jan 13, 2008 1:58 pm, edited 1 time in total.

But I still hear the deafening drums of war onward every twisted spoke
- Mr.Brightside
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