Skinning Battle Rifle Numbers

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NotZachary82





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Skinning Battle Rifle Numbers

Post by NotZachary82 »

k, whenever i skin the battle rifle numbers, only '0' is skinned. now i see the bitmap is made of ten chunks (0-9) and id like to know how to skin them too.

any help would be much appreciated
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neodos
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Post by neodos »

Take CH2r 0.9.3 or DotHalo i guess.
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Post by kibito87 »

neodos wrote:Take CH2r 0.9.3 or DotHalo i guess.
Use Ch2r...not dothalo. Dothalo messes up any of the other numbers if edited.
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Post by ScottyGEE »

ADI, ch2r: 0.5.3/ 0.5.4/ 0.9.3 are my recommended apps for skinning. Can handle anyting you throw at it, especially 0.9.3

You'll notice when you're at the menu to inject a new bitmap, there will be a list rather than the singular instance. Just select which one you want and inject.

PS, the bitmap is external to mainmenu, so if its a level specific skin then: look here.
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NotZachary82





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Post by NotZachary82 »

thx for the help. i was using entity, but i guess i could try ch2r scotty :wink:
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