Discuss general issues about modding HaloPC. Post ideas for mods here.
Joeottoman
Posts: 50 Joined: Mon Jul 23, 2007 8:54 pm
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by Joeottoman » Wed Jan 02, 2008 5:14 pm
I'm trying to inject a new AR hud recticle. In photoshop, I save the edit .dds file as DXT1. Then when I try to inject it into HMT, a pop up comes up telling me the file must be DXT1.
It's driving me insane. I've also tried saving it in Paint.net. No luck. I've saved it with and without MIP maps. No luck. Any ideas before I break my screen?
Pepsi
Posts: 2052 Joined: Thu Dec 28, 2006 11:11 pm
Location: Stalking Hamp With A PipeWrench
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by Pepsi » Wed Jan 02, 2008 5:18 pm
Sigh..
The reticle isnt a DXT1 as in DXT1 saving. it is a A888. right above "save texture" in hmt it says...
"A8R8G8B8"
So you want to save it under the dds format of A888.
A - Alpha
R - Red
G - Green
B - Blue
Man... I really have to write that skinning tutorial soon >_>
Life is not how you survive the storm, but how you dance in the rain
Darkness202
Posts: 192 Joined: Mon Oct 22, 2007 1:55 pm
Location: Virginia
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by Darkness202 » Wed Jan 02, 2008 5:27 pm
u might need dxtbmp too to save it as certain things other than dxt 1 3 and 5
Pepsi
Posts: 2052 Joined: Thu Dec 28, 2006 11:11 pm
Location: Stalking Hamp With A PipeWrench
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by Pepsi » Wed Jan 02, 2008 5:37 pm
[quote="Joeottoman
Life is not how you survive the storm, but how you dance in the rain
SL!P
Readers Club
Posts: 751 Joined: Sat Sep 29, 2007 6:25 am
Location: You'd better join another site.
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by SL!P » Wed Jan 02, 2008 5:40 pm
[quote="Pepsi"][quote="Joeottoman
WTF
Joeottoman
Posts: 50 Joined: Mon Jul 23, 2007 8:54 pm
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by Joeottoman » Wed Jan 02, 2008 5:40 pm
Pepsi wrote: Sigh..
The reticle isnt a DXT1 as in DXT1 saving. it is a A888. right above "save texture" in hmt it says...
"A8R8G8B8"
So you want to save it under the dds format of A888.
A - Alpha
R - Red
G - Green
B - Blue
Man... I really have to write that skinning tutorial soon >_>
I love you.
ajax17
Posts: 29 Joined: Sat Dec 15, 2007 10:02 am
Contact:
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by ajax17 » Fri Jan 04, 2008 2:33 pm
Pepsi wrote: Sigh..
The reticle isnt a DXT1 as in DXT1 saving. it is a A888. right above "save texture" in hmt it says...
"A8R8G8B8"
So you want to save it under the dds format of A888.
A - Alpha
R - Red
G - Green
B - Blue
Man... I really have to write that skinning tutorial soon >_>
yes i love him too, without him, id be so lost in moddin
Philly
Posts: 3607 Joined: Thu Oct 12, 2006 9:08 am
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by Philly » Fri Jan 04, 2008 2:43 pm
Am I the only person on this site to have found a solution this problem myself, without asking anyone? Weird.
For anybody still wondering where FTD has gone,
here it is .
reanimation-06
Posts: 388 Joined: Mon Mar 19, 2007 2:49 pm
Location: Middle of nowhere...
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by reanimation-06 » Fri Jan 04, 2008 2:47 pm
Philly wrote: Am I the only person on this site to have found a solution this problem myself, without asking anyone? Weird.
No, most people prefer asking rather than experimenting...
How to save a life...
Blarg-Blarg-Blarg!
Readers Club
Posts: 486 Joined: Wed Nov 14, 2007 9:40 am
Location: Man, i love Tural.
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by Blarg-Blarg-Blarg! » Fri Jan 04, 2008 3:05 pm
When is says "Must be", it doesn't mean "needs to be", it means "problably is".
ajax17
Posts: 29 Joined: Sat Dec 15, 2007 10:02 am
Contact:
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by ajax17 » Fri Jan 04, 2008 3:14 pm
its fun to experiment, but that takes time, easier just to go search and find the answer in a couple seconds then to keep tryin until its right
Darkness202
Posts: 192 Joined: Mon Oct 22, 2007 1:55 pm
Location: Virginia
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by Darkness202 » Fri Jan 04, 2008 3:56 pm
[quote="SL!P"][quote="Pepsi"][quote="Joeottoman
Pepsi
Posts: 2052 Joined: Thu Dec 28, 2006 11:11 pm
Location: Stalking Hamp With A PipeWrench
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by Pepsi » Fri Jan 04, 2008 4:21 pm
lol, more lies
Life is not how you survive the storm, but how you dance in the rain
DeadHamster
Posts: 2289 Joined: Thu Feb 15, 2007 9:38 pm
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by DeadHamster » Fri Jan 04, 2008 7:47 pm
DXTBMP will work with any program you'll use, and work fine. Those plugins only help photoshop
FreeWare-1
Photoshop-Somewhere in the billions
Darkness202
Posts: 192 Joined: Mon Oct 22, 2007 1:55 pm
Location: Virginia
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by Darkness202 » Sat Jan 05, 2008 7:01 am
i have photoshop CS3 but i have an old dds plugin until today i just got it updated meh guess i dont need dxtbmp no more
warlord
Posts: 1242 Joined: Thu Jun 16, 2005 9:07 am
Location: britain/ england/ lincolnshire
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by warlord » Sat Jan 05, 2008 3:07 pm
Philly wrote: Am I the only person on this site to have found a solution this problem myself, without asking anyone? Weird.
i saw this fix way back in 2005 but thats just me.
Cryticfarm
Posts: 3611 Joined: Sat Dec 09, 2006 7:23 pm
Location: canada
Contact:
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by Cryticfarm » Sat Jan 05, 2008 3:49 pm
Philly wrote: Am I the only person on this site to have found a solution this problem myself, without asking anyone? Weird.
I did. I had to figure it out the hard way though...
I tried almost every freaking format