[WIP] Beam Rifle

Discuss general issues about modding HaloPC. Post ideas for mods here.
Post Reply
User avatar
halo3o3





Posts: 137
Joined: Sat Aug 25, 2007 11:37 am
Location: EATING YOUR COOKIES
Contact:

[WIP] Beam Rifle

Post by halo3o3 »

Well, got bored 2 day so i decided to make this:
Image
I only worked maybe 30 mins on it so not gonna look to great, and this is the first model I've really ever psted and havn't been modeling for that long.
no pics of ingame yet cuz i didnt make the skin i'll post some prob sometime 2day


EDIT: Well, after playing some guitar hero, i decided to get some more of it done XD it looks pretty weird rite not, all u did was cange part of the bitmap and then i made custom reticle and pickup
PICS:
Image
Image
Image
As you can see I'm having problems with the needles...that y i should have used another wep sigh, ok, well im gonna go try to fix the needles and then i'll update again.
Feedback plz
Last edited by halo3o3 on Fri Dec 28, 2007 9:29 am, edited 3 times in total.
warlord





Posts: 1242
Joined: Thu Jun 16, 2005 9:07 am
Location: britain/ england/ lincolnshire

Post by warlord »

Frame renders would be nice 8)
Image
SHOUTrvb wrote:I'm in love with Tural, but I keep having all these negative discussions with him.
A tribute to Veegie by Atty
User avatar
DeadHamster




Snitch! Advisor Articulatist 500

Posts: 2289
Joined: Thu Feb 15, 2007 9:38 pm

Post by DeadHamster »

Whats it a remodel of? Plasma Rifle right?

I did this with a pistol once, looked pretty good in the third person, but lookd like crap in FP, especially when it shot. It was a quick two minute job really.

Image

Yours is much better. Keep up the good work.
User avatar
halo3o3





Posts: 137
Joined: Sat Aug 25, 2007 11:37 am
Location: EATING YOUR COOKIES
Contact:

Post by halo3o3 »

DeadHamster wrote:Whats it a remodel of? Plasma Rifle right?

I did this with a pistol once, looked pretty good in the third person, but lookd like crap in FP, especially when it shot. It was a quick two minute job really.

Yours is much better. Keep up the good work.
Actually, needler and ty, the model looks decent, but im having fits with the skin, ill post some pics lmao :lol:
User avatar
DeadHamster




Snitch! Advisor Articulatist 500

Posts: 2289
Joined: Thu Feb 15, 2007 9:38 pm

Post by DeadHamster »

You know what might be really easy to do and work really well, is to do that normal-mapping filter. It would make it lightish blue. The needler is hard b/c the skin is really stretched over the model. Good luck with this.

IMO, Needler wont look as good as a P-Rifle, because of how the chief holds it. Thats the reason the pistol one sucks in FP.
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Post by Andrew_b »

there are ways to change how he holds it...if i remember correctly.
User avatar
CabooseJr




Bloodhound Connoisseur Blacksmith Grunge
Mad Hatter

Posts: 4592
Joined: Wed May 11, 2005 8:09 am
Location: Valve knows a lot about my cookies.
Contact:

Post by CabooseJr »

I see the needles sticking out of the bottom.
User avatar
{TP}Spartan





Posts: 1543
Joined: Fri Dec 22, 2006 9:09 pm
Location: In a place,with some people,and an xbox.OMG THIS GUY HAS AN XBOX.

Post by {TP}Spartan »

CabooseJr wrote:I see the needles sticking out of the bottom.
he could re-skin them
User avatar
TAZZ





Posts: 275
Joined: Sun Jul 18, 2004 3:41 pm
Location: Englishland

Post by TAZZ »

Yeah, its not the model of the needles, its the needler plasma mask.dds you need to change in the bitmaps section, simply save that bitmap, open it up and color it all black and re-inject it, then they will be gone.
User avatar
halo3o3





Posts: 137
Joined: Sat Aug 25, 2007 11:37 am
Location: EATING YOUR COOKIES
Contact:

Post by halo3o3 »

ty, ive been looking for that bitmap, i was messing with dif shaders trying to null em out and something messed up with my model for some reason and then i tries to reinject and said there was 2 many verts so im just going to start over lol, there was a lot wrong with that model anyway, and i dont want to use my p rifle cuz i want to try a sword and mess with some shaders XD
User avatar
DeadHamster




Snitch! Advisor Articulatist 500

Posts: 2289
Joined: Thu Feb 15, 2007 9:38 pm

Post by DeadHamster »

well you can do both, and have both in the same map using a very simple PMI. You'll have two seperate Plasma Rifles with seperate bitmaps, seperate models, seperate weap tags, seperate proj tags, etc. etc.

you'll have two of everything.
User avatar
halo3o3





Posts: 137
Joined: Sat Aug 25, 2007 11:37 am
Location: EATING YOUR COOKIES
Contact:

Post by halo3o3 »

wow, i seiriously did not think of that for some reason lmao duh
User avatar
DeadHamster




Snitch! Advisor Articulatist 500

Posts: 2289
Joined: Thu Feb 15, 2007 9:38 pm

Post by DeadHamster »

I take it you know how to duplicate stuff?
User avatar
halo3o3





Posts: 137
Joined: Sat Aug 25, 2007 11:37 am
Location: EATING YOUR COOKIES
Contact:

Post by halo3o3 »

yea, just totally slipped my mind lawl
Post Reply