bump map in the multi?

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bump map in the multi?

Post by Guest »

umm ive seen a bump mapped pistol a while ago ? :roll: and i am working on a really goood looking halo 3 assualt rifle im trying to give scratches bumpmap?
does any1 know how ot? cause it would really help me!
:wink: the faster i nkow the faster iw ill release :wink:
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Post by SCORPION-396 »

That may have been mine. Well anywayz the bump map was in the multi. I made it using gimp, even then the weapon has to be fully exposed to light for the bump mapping to be seen. I guess that's all I can pull out of my brain lol.
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Post by Patrickh »

SCORPION-396 wrote:That may have been mine. Well anywayz the bump map was in the multi. I made it using gimp, even then the weapon has to be fully exposed to light for the bump mapping to be seen. I guess that's all I can pull out of my brain lol.
You can bump map weapons??? or are you talking about the fake kind where you skin it to look bump mapped?
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Post by SCORPION-396 »

Well the fake bumpmaping works beter in halo pc but in CE you can bumpmap anything, like generate bumpmaps in HEK i think. But as for what i did was use the bump map filter in Gimp Shop.
Was it this skin?
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Yup a Gimp bumpmap filter & umm.. i guess it is also a fake bump map exceptits in the multi in the multi.:
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Post by Pepsi »

i dont see where it looks anything close to being bumped. a true bumpmap looks like this..

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if you tried to inject that texture above it would simply act as a multipurpose thoe with the colors reflecting multipurpose quality for example all the blue would be shiny.

you can thoe "fake bumpmap" textures by doing something like this below..

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as conure said doing this on the PC end is virtually impossible thoe.
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Post by Cryticfarm »

Rong pepsi. What you posted was a normal map (I think lol).
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Post by Dalek »

cryticfarm wrote:Rong pepsi. What you posted was a normal map (I think lol).
Normal map is just a name for bumpmap...
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Post by Patrickssj6 »

Dalek wrote:
cryticfarm wrote:Rong pepsi. What you posted was a normal map (I think lol).
Normal map is just a name for bumpmap...
Wrong xD

http://en.wikipedia.org/wiki/Normal_mapping
http://en.wikipedia.org/wiki/Bump_mapping
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Post by Cryticfarm »

Patrickssj6 wrote:
Dalek wrote:
cryticfarm wrote:Rong pepsi. What you posted was a normal map (I think lol).
Normal map is just a name for bumpmap...
Wrong xD

http://en.wikipedia.org/wiki/Normal_mapping
http://en.wikipedia.org/wiki/Bump_mapping
I was gonna do that but I was afraid of people going ITS WIKIPEDIA! IT FAKE.
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Post by Pepsi »

when referencing the word "bump map" i was using in the context of how bungie presents theirs. didnt know a simple referance would turn to a pissing contest :P
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Post by SL!P »

Yeah, I made a comment in another thread about this...

People really know how to mkae mountains out of molehills on this site.
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Post by SL!P »

Doublepost brought to you by SL!P's laggy internet.
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Post by Dalek »

Patrickssj6 wrote:
Dalek wrote:
cryticfarm wrote:Rong pepsi. What you posted was a normal map (I think lol).
Normal map is just a name for bumpmap...
Wrong xD

http://en.wikipedia.org/wiki/Normal_mapping
http://en.wikipedia.org/wiki/Bump_mapping
wikipedia you refernced wrote:normal mapping is an application of the technique known as bump mapping.
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Post by Patrickssj6 »

Don't talk yourself out of there. There are normal maps and bump maps and they both can look DIFFERENT. So obviously they are different. They may
Wiki wrote:"applicate for the same technique"
but are not like you stated
You wrote:"just different names for the same thing..."
http://wiki.blender.org/index.php/Manua ... ormal_Maps
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Post by Philly »

SL!P wrote:Doublepost brought to you by SL!P's laggy internet.
Does your browser not have a back button? I recommend that you get one that does.
For anybody still wondering where FTD has gone, here it is.
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Post by bcnipod »

or mb some patience you know if you click twice it posts twice. click once it posts once.
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Post by shadowkhas »

In before parallax mapping.
Stupid Halo PC being an outdated engine...things would look wonderful with bump maps.
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Post by hell_knight »

wat if you change the bump map from a certain BSP bitmap
(like the one in T&R , the cliffs)make it look like a weapon bump and swap weapon shaders with it?
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Post by Philly »

I suggested that, and apparently it's been tried before.
For anybody still wondering where FTD has gone, here it is.
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Post by SL!P »

shadowkhas wrote:In before parallax mapping.
Stupid Halo PC being an outdated engine...things would look wonderful with bump maps.
Yeah, I wish I could put havoc in HPC....
Its the same engine-base H2 has

Everything would look MUCH better.

I wonder if thats possible...
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