does any1 know how ot? cause it would really help me!
bump map in the multi?
bump map in the multi?
umm ive seen a bump mapped pistol a while ago ?
and i am working on a really goood looking halo 3 assualt rifle im trying to give scratches bumpmap?
does any1 know how ot? cause it would really help me!
the faster i nkow the faster iw ill release 
does any1 know how ot? cause it would really help me!
- SCORPION-396
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You can bump map weapons??? or are you talking about the fake kind where you skin it to look bump mapped?SCORPION-396 wrote:That may have been mine. Well anywayz the bump map was in the multi. I made it using gimp, even then the weapon has to be fully exposed to light for the bump mapping to be seen. I guess that's all I can pull out of my brain lol.

conure says: or i could jsut incase my shoes in papar mache, followed by my dog
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- SCORPION-396
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Well the fake bumpmaping works beter in halo pc but in CE you can bumpmap anything, like generate bumpmaps in HEK i think. But as for what i did was use the bump map filter in Gimp Shop.
Was it this skin?

Yup a Gimp bumpmap filter & umm.. i guess it is also a fake bump map exceptits in the multi in the multi.:

Was it this skin?

Yup a Gimp bumpmap filter & umm.. i guess it is also a fake bump map exceptits in the multi in the multi.:

Woa! Whered' the earth go!?!? (@.@)
i dont see where it looks anything close to being bumped. a true bumpmap looks like this..

if you tried to inject that texture above it would simply act as a multipurpose thoe with the colors reflecting multipurpose quality for example all the blue would be shiny.
you can thoe "fake bumpmap" textures by doing something like this below..

as conure said doing this on the PC end is virtually impossible thoe.

if you tried to inject that texture above it would simply act as a multipurpose thoe with the colors reflecting multipurpose quality for example all the blue would be shiny.
you can thoe "fake bumpmap" textures by doing something like this below..

as conure said doing this on the PC end is virtually impossible thoe.
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Patrickssj6
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Wrong xDDalek wrote:Normal map is just a name for bumpmap...cryticfarm wrote:Rong pepsi. What you posted was a normal map (I think lol).
http://en.wikipedia.org/wiki/Normal_mapping
http://en.wikipedia.org/wiki/Bump_mapping
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- Cryticfarm
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I was gonna do that but I was afraid of people going ITS WIKIPEDIA! IT FAKE.Patrickssj6 wrote:Wrong xDDalek wrote:Normal map is just a name for bumpmap...cryticfarm wrote:Rong pepsi. What you posted was a normal map (I think lol).
http://en.wikipedia.org/wiki/Normal_mapping
http://en.wikipedia.org/wiki/Bump_mapping
Patrickssj6 wrote:Wrong xDDalek wrote:Normal map is just a name for bumpmap...cryticfarm wrote:Rong pepsi. What you posted was a normal map (I think lol).
http://en.wikipedia.org/wiki/Normal_mapping
http://en.wikipedia.org/wiki/Bump_mapping
wikipedia you refernced wrote:normal mapping is an application of the technique known as bump mapping.
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Patrickssj6
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Don't talk yourself out of there. There are normal maps and bump maps and they both can look DIFFERENT. So obviously they are different. They may
but are not like you statedWiki wrote:"applicate for the same technique"
http://wiki.blender.org/index.php/Manua ... ormal_MapsYou wrote:"just different names for the same thing..."
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Does your browser not have a back button? I recommend that you get one that does.SL!P wrote:Doublepost brought to you by SL!P's laggy internet.
For anybody still wondering where FTD has gone, here it is.
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I suggested that, and apparently it's been tried before.
For anybody still wondering where FTD has gone, here it is.


