Changing the walls and stuff?

Discuss general issues about modding HaloPC. Post ideas for mods here.
Post Reply
User avatar
gradinafrica





Posts: 23
Joined: Wed Oct 03, 2007 5:30 am
Contact:

Changing the walls and stuff?

Post by gradinafrica »

OK, I know that I'm asking a lot of questions, but does anyone know if there's a way to change the shape of the walls in bloodgulch, or pretty much any other map like that? I'm trying to add a sniper position.
User avatar
Pepsi




Snitch! Wordewatician 500

Posts: 2052
Joined: Thu Dec 28, 2006 11:11 pm
Location: Stalking Hamp With A PipeWrench

Post by Pepsi »

custom bsp.
your going to have to get into modeling and haloce for that.
Life is not how you survive the storm, but how you dance in the rain
User avatar
Patrickh




Wordewatician 500

Posts: 1173
Joined: Wed Mar 14, 2007 4:53 pm

Post by Patrickh »

I made a sniper base a while ago and put it into bloodgulch, you can have it if you want.... just place the file in your Program Files/Microsoft Games/Halo/MAPS folder. It is exactly the normal bloodgulch but with a large structure in the middle. If you want to populate it with items and weapons you can do it yourself or ask some one else. :wink:

Download


If you want to make your own things, it's a lot of work, but you can look up Custom Edition mapping tutorials.

P.S. The base in the map is a scenery item (an epic scenery), and anyone can use it/the map as long as you give me the proper credit for making it and putting it into PC.

edit: pic
Image
pepsi's skins are in btw
Image
conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Post by Andrew_b »

that looks nice.
User avatar
[RR]RedRene





Posts: 482
Joined: Sat Feb 03, 2007 11:01 am
Location: England

Post by [RR]RedRene »

It can be done, you need to extract the model for the BSP, I did it with b40 by modifying the walkway to the control center, making it more Halo 3 esque.
User avatar
Patrickh




Wordewatician 500

Posts: 1173
Joined: Wed Mar 14, 2007 4:53 pm

Post by Patrickh »

[RR]RedRene wrote:It can be done, you need to extract the model for the BSP, I did it with b40 by modifying the walkway to the control center, making it more Halo 3 esque.
did you do it with CE? If not you're lying =X
Image
conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
User avatar
[RR]RedRene





Posts: 482
Joined: Sat Feb 03, 2007 11:01 am
Location: England

Post by [RR]RedRene »

Patrickh wrote:
[RR]RedRene wrote:It can be done, you need to extract the model for the BSP, I did it with b40 by modifying the walkway to the control center, making it more Halo 3 esque.
did you do it with CE? If not you're lying =X
Did I say it injected perfectly?
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Post by Andrew_b »

thats the thing. You CAN'T inject the bsp as an obj back into the game.
User avatar
Mr.Brightside
Readers Club





Posts: 823
Joined: Sun Nov 18, 2007 11:25 am
Location: Pensacola, Florida.

Post by Mr.Brightside »

lmao. busted.


anyways, this requires 3DS Max and HEK. along with Halo CE.
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Post by Andrew_b »

even if you could inject the obj back, you wouldnt have collision, or skins.

Phail.
conure




Enthraller Articulatist 250

Posts: 365
Joined: Sun Apr 17, 2005 8:37 pm
Contact:

Post by conure »

Mr.Brightside wrote:.........anyways, this requires 3DS Max and HEK. along with Halo CE.
Lies! Its just EXTREMELY difficult to do without them, remember hex is your friend.
Also leo that base is very boxy/extrude & bevel like. >...>.
Halomods member wrote:tags meta? There is no such thing for Halo PC.
User avatar
Patrickh




Wordewatician 500

Posts: 1173
Joined: Wed Mar 14, 2007 4:53 pm

Post by Patrickh »

conure wrote:
Mr.Brightside wrote:.........anyways, this requires 3DS Max and HEK. along with Halo CE.
Lies! Its just EXTREMELY difficult to do without them, remember hex is your friend.
Also leo that base is very boxy/extrude & bevel like. >...>.
I think he means for normal people... :P

And the base looks pretty good in game
Image
conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
Post Reply