The model looks realy nice! i know nothing about moddeling but it looks real good to me 8/10 for the model... as for the skin, The reason it didnt look the way you wanted is because... the pistol cubemap makes it shiny so you need to swap the pistol cubemap with "caracters\cyborg\bitmaps/detail corroded metal" (i think thats what the assult rifle uses

) and you need to put the assult rifle on the multipurpose as well... i couldnt show you what it looks like on your model because i downloaded and tried to import it in HMT and it said to many vertices or somethen... but heres what it looks like with the normal pistol, you might wanna edit the assult rifle skin or make a new one from scratch to make it looks alot better like get rid of that green thing and stuff, but if you wanted to get rid of the shiny stuff do the swapping with the cubemap but thats probably the easiest way... Im probably completely wrong though

(please tell me if i am) I just realy like this model and id love to see it with a nice skin and stuff. but heres a screenshot of what it looks like on mine with the "caracters\cyborg\bitmaps/detail corroded metal" instead of the pistol cubemap, and with assult rifle main skin and with the multipurpose as well, but your probably best off making a new skin for it.... (cant import the model though)
