scenario_structure_bsp

Discuss stuff related to HaloCE (for modding, go to the HEK General forum).
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Patrickh




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scenario_structure_bsp

Post by Patrickh »

okay, so I'm 90% done with my map, which I made in gmax. Then I got 3ds max, which as you know, exports 9000 times faster. i have the model file for my map in a .gmax, which doesn't open in 3ds. I know it's possible to create a 3ds max file out of your scenario_structure_bsp file, but i can't find any tutorals anywhere (tried google and search button)

Anyone care to enlighten?
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Cryticfarm





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Post by Cryticfarm »

halopc.net
CE gerneral tutorials
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Patrickh




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Post by Patrickh »

cryticfarm wrote:halopc.net
CE gerneral tutorials
ah yes i just found it. Unfortunately, it repuires HEK+, which doesn't work on my computer. So how about this, to anyone who has HEK+, and is cabable of following the tutorial, I will send my map, and they can try to do it, and they'll get to beta it. (and have my eternal thanks)

edit: here's the link to the tutorial: http://halopc.net/forum/viewtopic.php?t=639
And just google the program, I think jahrain made it.

As for my HEK+ issue, every time i run the setup, it says i need the newest framework. I HAVE the newest framework... I even went to microsofts website and downloaded the newest framework, only to have it tell me that it's already installed... :?
so please help me do this and I'll never bother you again about this (gonna make maps in max now)
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Cryticfarm





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Post by Cryticfarm »

It's vista, it's the only halo tool that doesn't work. But you can extract recursively even if you cant right click or using the drop down menus.
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