how would u maake a portal gun

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Cryticfarm





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Post by Cryticfarm »

spikes122 wrote:u might be able to do it in ce
i know kirby nearly did it
conure well done for doing it in ce

but

for pc it has to be mem hacking(unless conversion)
tyler u cant inject a meta over it etc as u said on first page

alot of people think patrickass and locke and beef are the only ones who i know how to do this
i know someone a very good hacker who has done one of these.
i nearly made one and it worked but was buggy
i was going to finish but i quit halo

A portal gun app probally wont be released as people can use it to cheat

But for ce its a gd idea as people have to have map
meaning they all get it
Dude, it's confirmed its Mem hacking PC OR CE.
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Post by Main »

spikes122 wrote:u might be able to do it in ce
i know kirby nearly did it
conure well done for doing it in ce

but

for pc it has to be mem hacking(unless conversion)
tyler u cant inject a meta over it etc as u said on first page

alot of people think patrickass and locke and beef are the only ones who i know how to do this
i know someone a very good hacker who has done one of these.
i nearly made one and it worked but was buggy
i was going to finish but i quit halo

A portal gun app probally wont be released as people can use it to cheat

But for ce its a gd idea as people have to have map
meaning they all get it
Also, the only player to do this would be the host.
Therefore, to use it to cheat is just like any mods on here; they're all client-side.

Hence the "blue-wall" and wireframe that works; there's nothing to make the host, or server, detect anything of the likes.
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Post by spikes122 »

actually cyticfarm i think kirby made a ce script
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Post by Cryticfarm »

It didn't completely work as patrikssj5's did.
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Post by Tyler777 »

spikes122 wrote:actually cyticfarm i think kirby made a ce script
that he did and i got it and i am studding it 8) learning from it and hopefully inplament it to PC/Mac Mods one day
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Post by conure »

spikes122 wrote:actually cyticfarm i think kirby made a ce script
Interesting because to do this he would have to use pre-made flags to my knowledge (or at least my style). Als othe fact he couldnt detect a projectile hiting the bsp he would have to use something like scenery and the flag you tele to.
something like.....

Code: Select all

(global short health_old 0)
(global short health_new 0)

(script continuous checking...
 (if (and (objects_can_see_flag players scen_check 5) (unit_has_weapon (unit(list_get (players) num)) sniper_tele)
  (set health_old (unit_get_health (unit scenery_obj5))
  (set health_new health_old)
  (player_action_test_reset)
  (sleep_until (or (= true (player_action_test_primary_trigger)) (= false (objects_can_see_flag players scen_check 5)) 5)
  (set health_new (unit_get_health (unit scenery_obj5))
  (if (!= health_old health_new)
   (begin
    (object_teleport (unit(list_get (players) num)) scen_check5)
   )
  )
 )
 (set num (+ num 1))
)
ARG, scripting is so hard sense i started RB. So limited seeming......

Also beef i have a question are you gona be creating portals or using the command...

Code: Select all

(debug_teleport_player <short> <short>)
... to teleport the player
Eitherway cant wait.
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Post by spikes122 »

erm i think there making it a app
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Post by Tyler777 »

yea hbut its not for mac witch if i am corect the sparkedit for mac will be out before then and u can add stuff to a map while playing and delete stuff so its A ok ;) for mac users even tho we aint got a portal gun app yet
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Post by bcnipod »

i agree with Tyler. also i think that it is time to bring some of the PC apps to mac. I think Mac should not have to take second place just because it is mac.
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Post by Andrew_b »

it doesnt have to...but instead of posting "apps should be on mac too" how about you go read some programming tutorials.
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Post by bcnipod »

i have, and i do not have enough time to do it. sorry, but i have seriously considered do it, but with school and all i just don't have enough time to do it and commit to keeping it alive.
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Post by Andrew_b »

meh good.
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Post by BEEF!!! »

It isn't as if we are discriminating, it is that we don't have resources to do so. Perhaps if we could get some people who can code and do memory research on mac, then possibly, but definitely not initially.
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Overall Review

Post by minimario1315 »

I have talked to BEEF myself, and this is a review of what he said and this topic.
1. This is a memory hack, using an EXTERNAL program.
2. This is not a possible mod, the maps and engine weren't created for teleporters to spawn like projectiles, although extensive hacks to the engine and maps from an expierienced programmer would be possible. (Recreation of Halo)
3. You shoot, it lands. you press home. There is the entry teleporter
4. You shoot, it lands. you press end. There is the end teleporter.
5. From what BEEF tells me, it moves the existing teleporter to that location, so every time you make new ones, the old ones are moved. NO CREATION OF TELEPORTERS!
6. It is joiner friendly, just probably laggy, I'm going to use the program with BEEF soon.

Overall= Learn how to program, for modding a map is way out of anyone's reach. (Unless its God) Although I'm not sure God exists... don't hate me, I am more about science than faith. Good luck to all modders! :D
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Re: Overall Review

Post by conure »

minimario1315 wrote:<extra words> 5. From what BEEF tells me, it moves the existing teleporter to that location, so every time you make new ones, the old ones are moved. NO CREATION OF TELEPORTERS! <words i dont want in quote>
Figured something like that what with CE maps having to be made application friendly (I.E. edit maps so it works).
Still super sexy hack.
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Post by spikes122 »

lol minimario weve been saying its a mem hack app from the first page

i use vb for my apps but i would like amc users to be able to use them
any languages that can be written on windows and used in mac?
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Post by Altimit01 »

For memory access? No.
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Post by Tyler777 »

spikes122 wrote:lol minimario weve been saying its a mem hack app from the first page

i use vb for my apps but i would like amc users to be able to use them
any languages that can be written on windows and used in mac?
here are the languages on mac that i know of

RealBasic (cant assess memory as of yet)

C# (it can assess memory because thats what the 3rd person app is writen in)

C++ (can assess memory as far as i know)

C (can assess memory as far as i know)

OBJ-C (can assess memory as far as i know)

Java (i do not know)

java script (i do not know)
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Post by Patrickssj6 »

*SIGH* Another Portal Gun post...

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Chew on it. It's going to be released soon...

1. It will WORK, SYNC and you WONT need the application.
2. The application is going to be attached to a dedicated server.
3. You can add custom maps to it.

Please be patient...until then:

http://www.youtube.com/watch?v=hqY8H7CdSXg
http://www.youtube.com/watch?v=UxWIhYU7 ... h_response

Team Members currently? Well most actively is BEEF!!! working with me, I need to pick up Locke again and I think Skyline can help nicely.
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Post by spikes122 »

glad to see it being released
patrick i have the offsets for trial
so i could help you make a trial one if u want
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