Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
MoDFox
Posts: 1293 Joined: Wed Aug 03, 2005 5:01 pm
Location: Ontario, Canada.
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by MoDFox » Sun Nov 11, 2007 10:20 am
Oh! Me likes! Ha ha, really lets you visualize what it will look like.
Andrew_b
Posts: 4188 Joined: Sat Feb 24, 2007 4:52 pm
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by Andrew_b » Sun Nov 11, 2007 12:49 pm
lol i know this map inside and out.
anyways textures are a bit blah. edit them quick quick. i want to see improvements!
Tyler777
Posts: 570 Joined: Fri May 25, 2007 12:19 pm
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by Tyler777 » Sun Nov 11, 2007 9:43 pm
map finished
EchoRanger449
Posts: 463 Joined: Thu Aug 10, 2006 2:44 pm
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by EchoRanger449 » Mon Nov 12, 2007 1:49 am
Very nice!
By the way, how did you edit the BSP?
Eschaton and GMAX?
Did the collision models adjust with the model or were they edited separately?
Finally, is this rebuilt or did you re-inject it into the same map?
Andrew_b
Posts: 4188 Joined: Sat Feb 24, 2007 4:52 pm
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by Andrew_b » Mon Nov 12, 2007 2:07 am
CE->PC BSP
although i think he made the bsp a scenery tag and just nulled out the normal bsp.
Tyler777
Posts: 570 Joined: Fri May 25, 2007 12:19 pm
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by Tyler777 » Mon Nov 12, 2007 11:27 am
EchoRanger449 wrote: Very nice!
By the way, how did you edit the BSP?
Eschaton and GMAX?
Did the collision models adjust with the model or were they edited separately?
Finally, is this rebuilt or did you re-inject it into the same map?
i did this with eschaton C#MT & HMT
WITH HEK (malolo's part) AS WELL
EchoRanger449
Posts: 463 Joined: Thu Aug 10, 2006 2:44 pm
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by EchoRanger449 » Mon Nov 12, 2007 11:38 am
Looks like a lot of work was put into this- this is the kind of thing I usually find in the outstanding section
Tyler777
Posts: 570 Joined: Fri May 25, 2007 12:19 pm
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by Tyler777 » Mon Nov 12, 2007 11:47 am
EchoRanger449 wrote: Looks like a lot of work was put into this- this is the kind of thing I usually find in the outstanding section
thanks but it was a 2 day job it was a weekend warrior Workout
Main
Posts: 262 Joined: Sat Mar 05, 2005 5:53 pm
Location: 0x402AB038-Speed(Float).
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by Main » Mon Nov 12, 2007 12:42 pm
Tyler777 wrote: EchoRanger449 wrote: Looks like a lot of work was put into this- this is the kind of thing I usually find in the outstanding section ;)
thanks but it was a 2 day job it was a weekend warrior Workout :P
Amount of work doesn't have to mean a long time to make it.
It just shows you put forth the effort into making this conversion with a few folks around here.
Very small due to Signature Regulations.
EchoRanger449
Posts: 463 Joined: Thu Aug 10, 2006 2:44 pm
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by EchoRanger449 » Mon Nov 12, 2007 1:06 pm
Right now I'm remodeling a weapon that normally takes me two weeks- I'm doing it in two days I hope (most of my recent models do). I just have a lot more spare time which for the majority I use for modeling. What matters is the sum of time spent, not the time frame the work was spread across.
Once again I just have to say, excellent work!
echo
Posts: 39 Joined: Wed Jul 18, 2007 8:30 am
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by echo » Mon Nov 12, 2007 1:17 pm
i found the secret of your map
Attachments
Picture2.jpg (72.46 KiB) Viewed 1140 times
_FC_Homies
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Posts: 140 Joined: Thu Oct 25, 2007 9:54 pm
Location: Rock Springs, Wyoming.
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by _FC_Homies » Mon Nov 12, 2007 1:24 pm
Yep, its a BSP converted to a scenery tag.
Tyler777
Posts: 570 Joined: Fri May 25, 2007 12:19 pm
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by Tyler777 » Mon Nov 12, 2007 1:26 pm
lol u un nulled the main bsp wow not a secret
or should i say holy
FC-Homies We kinda said that already
in Wip Thread
Andrew_b
Posts: 4188 Joined: Sat Feb 24, 2007 4:52 pm
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by Andrew_b » Mon Nov 12, 2007 2:18 pm
i could have told you that. me and tyler were talking about that in like...august lmao.
spikes122
Posts: 292 Joined: Thu Dec 21, 2006 7:44 am
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by spikes122 » Mon Nov 12, 2007 2:21 pm
I dont think it derserves outstanding
its good but was done with C#mt
which not everyone can use.
Tyler777
Posts: 570 Joined: Fri May 25, 2007 12:19 pm
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by Tyler777 » Mon Nov 12, 2007 2:38 pm
dude i just used CM#T to rebuild <_< you can use HMT anyone can use <_< so yeah so just becasue it uses an app that u cant use meens it cant be outstanding
well in that case get rid of the CE outstadning section becasue i canrt use hek <_<
shadowkhas
Posts: 5423 Joined: Wed Jun 23, 2004 8:00 am
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by shadowkhas » Mon Nov 12, 2007 3:47 pm
(7:15:27 PM) Xenon7: I BRUK THE FIRST PAGE OMGOMGOMG RONALD REGAN
Altimit01
Posts: 947 Joined: Sun Jun 04, 2006 12:10 pm
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by Altimit01 » Mon Nov 12, 2007 9:55 pm
/patience
Local upload of the worlds fanciest log mod.
I'd post this in the outstanding version but that doesn't allow for attachments. It's a real shame when an outstanding mod isn't available because the hosting site killed it three months later.
Attachments
Cyclone_MGulch.rar
Mgulch (8.62 MiB) Downloaded 16 times
Prince_albert
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Posts: 49 Joined: Thu Nov 08, 2007 8:57 am
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by Prince_albert » Mon Nov 12, 2007 10:00 pm
as you requesed; i looked...and for a demo..YES 1/1 good job.....
Tyler777
Posts: 570 Joined: Fri May 25, 2007 12:19 pm
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by Tyler777 » Mon Nov 12, 2007 10:18 pm
thanks alt i will link it to it from my outstanding post