Now that most of my questions are answered....

Discuss general issues about modding HaloPC. Post ideas for mods here.
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SL!P
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Now that most of my questions are answered....

Post by SL!P »

ok, making a sniper model, but i'm getting erroros for too many indicies/not enough verticies.
heres a pic, how do i reduce/add incicies/verticies?

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_FC_Homies
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Post by _FC_Homies »

...


1.Don't remove anything from the model.
2.Don't add any extra vertices to the model.
3.Make sure its the FP model you edit.
4.Make sure you inject it back into the weapon's FP mod2 tag.
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Post by SL!P »

Don't add or remove....

SHIT
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Post by Andrew_b »

_FC_Homies wrote:3.Make sure its the FP model you edit.
4.Make sure you inject it back into the weapon's FP mod2 tag.
Wrong.
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Post by SL!P »

only 1/2 wrong actually

that would be if i wanted to see it in first person.
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Post by Cryticfarm »

He said make sure. And andrew said it doesn't have to be. There fore he is wrong.
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Post by _FC_Homies »

Thats a bit idiotic to say to me, I know that's wrong. But if you want the most detailed model to be seen in FP, then make sure that's the model you edit.
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Post by Cryticfarm »

LOD 0 3P.
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Post by Mo|)_M4n »

cryticfarm wrote:LOD 0 3P.
?
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Post by Andrew_b »

it means you will see the most detailed 3rd person model anywhere from the map. like watch the hog as you walk back, it changed models to cut down on the rendering lag.
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Post by _FC_Homies »

You can also make it to where the (0) LOD is the only one present.
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Post by Altimit01 »

That's what objconverter does (mac only). It takes the mod2 meta, finds where all of it's model data is for verts and inds, then writes to that entire section and tells the mod2 that there's only 1 Level of Detail. Shame it's such a hassle to use.
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Post by Cryticfarm »

_FC_Homies wrote:You can also make it to where the (0) LOD is the only one present.
HHT FTW!
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Post by Mo|)_M4n »

Andrew_b wrote:it means you will see the most detailed 3rd person model anywhere from the map. like watch the hog as you walk back, it changed models to cut down on the rendering lag.
OK, I get it now.
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Post by UPS »

LOD - Level of detail.
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Post by DeadHamster »

Hey SLIP do you want me to send you those models I showed you. I kinda forgot about that.
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Post by bcnipod »

Altimit01 wrote:That's what objconverter does (mac only). It takes the mod2 meta, finds where all of it's model data is for verts and inds, then writes to that entire section and tells the mod2 that there's only 1 Level of Detail. Shame it's such a hassle to use.
yeah i wish it was remade more user friendly.
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