Whilst pricking about with my mod I had a look at the difference in HTLM of frag projectiles and frag equips and noticed the proj had a piece in health-shields/damage locations so i tried to clone that piece to the clipboard and copy on to the reflexive (or chunk I cant remember) entity says "offset is too big for the chunk"
So I copied ALL the meta of the nade proj and copied over ALL the nade equip and one by one replaced everything in the chunk cloner with a grenade equip HLMT from another map and left the piece there,
It works (shoot an equip grenade it explodes) but there is no sound to the explosion, I wouldn't be too bothered but I ran into the same no sound problem again (grenade using battery explode effect (for chain spawning without breaking 1000's of Idents)again no explosion sound)
I tried a search but frag, grenades, explosions comes up with lots and lots and I didnt see much help any Ideas anyone
Explodable equipment grenades
- bumlove
- Posts: 305
- Joined: Tue May 29, 2007 1:17 pm
- Location: Islamic fundamentlist capital of europe, seriously my home town is a hole
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Explodable equipment grenades
never underestimate the predictability of stupidity
- DemonicSandwich
- Posts: 1198
- Joined: Sat Sep 30, 2006 6:10 pm
- Location: �
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In order to have frag grenades whether spawned on map or dropped by opponents explode from bullets...
Open the [eqip] tag list and select frag grenade, swap its [hlmt] indent to
objects\weapons\grenade\frag_grenade\frag_grenade_projectile

Proof:

Open the [eqip] tag list and select frag grenade, swap its [hlmt] indent to
objects\weapons\grenade\frag_grenade\frag_grenade_projectile

Proof:

AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
- CaptainPoopface
- Posts: 408
- Joined: Mon Jul 23, 2007 7:56 am
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Duplicate a grenade and make it explode with no damage or force or material effects. Give it a very short detonation time and chain spawn it from the equipment detonation effect.
So its only purpose is to provide the sound for the explosion.
Another dirty hack from the Captain.
So its only purpose is to provide the sound for the explosion.
Another dirty hack from the Captain.
Retired. Thank you neodos, DemonicSandwich, DarkShallFall, Dragonfire, foxfanatic2317, GOWO and everyone in the hall of fame.
If you want to know how I did something, take apart my mods.
If you want to know how I did something, take apart my mods.
- bumlove
- Posts: 305
- Joined: Tue May 29, 2007 1:17 pm
- Location: Islamic fundamentlist capital of europe, seriously my home town is a hole
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The dirtiest........ I have no doubt in my mind that with 1 grenade 1 effect and a few machs you could chain spawn the great wall of china
I won't bother with this one theres plenty of explosive stuff going on in the up coming first release of mine although I was thinking about adding this piece to MC head (GBDPS effect)(i really need to find another controller to check these things quickly)
I won't bother with this one theres plenty of explosive stuff going on in the up coming first release of mine although I was thinking about adding this piece to MC head (GBDPS effect)(i really need to find another controller to check these things quickly)
never underestimate the predictability of stupidity