flood frezzes evry time

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fuzzman





Posts: 67
Joined: Sun Jul 30, 2006 1:52 pm
Location: the sunshine state

flood frezzes evry time

Post by fuzzman »

ok evrytime i inject a flood bipd using entity 1.3.9 with parsing and recursive checked, i tell the plasma pistol to shoot out the new bipd. i shoot, it freezes. ive injected and done this many times, but with insolence, and it seems to work, but never entity. please help me
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grimdoomer




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Post by grimdoomer »

some entity versions dont transfere things correctly you problally got one that doesent transferes biped correctly, why dont you just use insolence
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DemonicSandwich




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Post by DemonicSandwich »

Entity doesn't transfer most [bipd] tags correctly which is mainly due to the fact that like 30%+ of the tag is unknown.
Insolence does a better job of transferring them most of the time.

BTW, sounds aren't the only thing that freezes and map with the Flood [bipd]
Its unit dialog [udlg] has the freezing potential and the Floods [effe] tags will freeze them indefinitely. But in this case it is Entity that messed things up.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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