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bcnipod





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Source Code

Post by bcnipod »

I was wondering if somebody could give or explain to me how to get a map to be batch extracted, I am writing a program in Xcode using Carbon. I would like to know how to get a map to extract, if somebody could PM me a way to do it that would be great.
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Post by DeadHamster »

Well if you can figure out how to get it to open the map, and get it to save something "recursively", which means that it's in the right folder path.

Example: weapons\assault rifle\assault rifle.weap.meta would be saved in the folder weapons, then assault rifle.


If you can get it to do that, make it save all the tags in the map. Thats what a batch extraction is really, just saving every tag.

So have it when you select that option, it saves every tag in the map, I don't know if this helped in anyway, but If you had the saving thing down in the program already then this would help.
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Post by bcnipod »

...that was the exact opposite of what i am looking for. I know how batch extraction works. I would like if either somebody gave me the source code or explained to me how to write code that will batch extract a map.
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Post by DeadHamster »

Ok, I was telling you that if you can manage to get something get extracted recursively, then apply that that code to extract all the files.

And you dont have to say it like that, you could've said "Thanks for trying to help, but I already understood that, what I'm looking for is the actual code to do it", but instead you have to tell somebody trying to help you that they did "the exact opposite of what i am looking for."

And I was supposed to know you knew what a batch extraction was how? Maybe it was the part where you said:
bcnipod wrote:I was wondering if somebody could give or explain to me how to get a map to be batch extracted...
From that I interpret you need to understand how a batch extraction works so that you could get the coding to work, so I told you what a batch extraction was and one way to get it to work, assuming you can make it save metas recursively. My apologies, how dare I.
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Post by bcnipod »

i apologise, i thought that the fact that the title was named "Source Code" and that i was talking about programming was enough to realize that i was talking about code. Also I would not be posting here if I could export everything recursively. This is not meant to be a flame, I don't want it to sound like one.
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Post by DeadHamster »

When I read the title and post, I thought that you knew the coding and was just confused on how to make it extract a map, and that's what you were looking for help with.

My bad if my last post sounded flaming-y, it wasn't meant to be, but now that I read it, it kinda sounds that way. Sorry.
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Post by warlord »

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Post by bcnipod »

i guess i forgot to mention that i am on a Mac. and nevermind my original question i have changed the program around entirely. Now what i need to know is who created HHK.
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Post by halomacmodder »

bcnipod wrote:i guess i forgot to mention that i am on a Mac. and nevermind my original question i have changed the program around entirely. Now what i need to know is who created HHK.
Solra Binaz (not sure how you spell it).
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Post by bcnipod »

ok thank you. Also if anyone knows how to code in Carbon please PM me.
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Post by Tyler777 »

carbon it not a code its the way xcode sets up (witch in this case is Obj-C, C++ or C)
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