{mods}Keyes exterior

Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
Post Reply
User avatar
Patrickh




Wordewatician 500

Posts: 1173
Joined: Wed Mar 14, 2007 4:53 pm

{mods}Keyes exterior

Post by Patrickh »

Made this a while ago and forgot to post it here... just pc mod tools
A covenant cruiser has crashlanded atop canyon walls and trees, while spartans war below.
[c]Paul came up with the stabbed elites as flagbases... anyways... uh... normal weaponset, trying to make it still feel like halo, just a new level. Ignore the bad graphics... just dl it if you want to see it with good ones
Image
Image
Image
Image
Image
Image
Image
Image
Image
^^lol, that was when i was first researching HUD color...
Image
Image
conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
User avatar
bcnipod





Posts: 3580
Joined: Tue May 15, 2007 8:52 am
Location: 45 Minutes outside Boston
Contact:

Post by bcnipod »

you converted good job
Twitter: Dirk Gently | Major lulz
Mr. Brightside: Worst mod I've seen since 'Nam.
Website
User avatar
CabooseJr




Bloodhound Connoisseur Blacksmith Grunge
Mad Hatter

Posts: 4592
Joined: Wed May 11, 2005 8:09 am
Location: Valve knows a lot about my cookies.
Contact:

Post by CabooseJr »

Nice pics, even if they are bad graphics.
User avatar
hell_knight





Posts: 625
Joined: Tue Feb 06, 2007 3:33 pm
Location: E1M1-Hangar

Post by hell_knight »

aaah bak in the day w/ bad gfx...those days we always admired ppl with better gfx cards than us and now we have no one to look up to ...:(
User avatar
Cryticfarm





Posts: 3611
Joined: Sat Dec 09, 2006 7:23 pm
Location: canada
Contact:

Post by Cryticfarm »

I will take better pics....
User avatar
DRL333





Posts: 1668
Joined: Wed Jul 05, 2006 6:49 pm
Location: Building more Turalbots!

Post by DRL333 »

That looks pretty good, nice job.
Valve > Bungie
Image
Making abstract graphics again and better than ever!
User avatar
Cryticfarm





Posts: 3611
Joined: Sat Dec 09, 2006 7:23 pm
Location: canada
Contact:

Post by Cryticfarm »

Image
Image
Image
User avatar
Patrickh




Wordewatician 500

Posts: 1173
Joined: Wed Mar 14, 2007 4:53 pm

Post by Patrickh »

you might want to refresh your bitmaps before posting pics, the pistol and turret reticle, etc. look different, also, if i remember correctly, the download comes with a fix for the bottom of the tree (just deleted alpha)

lol, I don't think my computer shows the lightmaps correctly, yours looks way more... colorful

thanks for the good graphics pictures

One more thing, I think I have a different unreleased mod, should I make a new topic or just add it to this one?
Image
conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
User avatar
Cryticfarm





Posts: 3611
Joined: Sat Dec 09, 2006 7:23 pm
Location: canada
Contact:

Post by Cryticfarm »

Oh sorry, for got about testing noob bitmaps :(
EDIT. Make a new topic maybe. Every new mod should have a new topic unless it is a update of a old mod.
User avatar
Patrickh




Wordewatician 500

Posts: 1173
Joined: Wed Mar 14, 2007 4:53 pm

Post by Patrickh »

here's a pic i found on my photobucket account, but i don't think it's included in this release. I have no idea where it went :(

Image

I think i did that with a hex editor... lol
Image
conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
Post Reply