How do I convert the map's model to 3DS?

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Pakundo





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How do I convert the map's model to 3DS?

Post by Pakundo »

I'm currently making an animation, and I would like to take a part of b30's map model for the animation(including textures and I think maybe shaders of that particular part), however...
My GoogleFu has failed me.

Can anyone please help me, or guide me, or even show me a way to convert a map's model from the .map all the way to something I can use in 3DS Max?

If anyone can, I will really appriciate it.
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Altimit01




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Post by Altimit01 »

For just the model of a given bsp (map geometry), Eschaton has an option to save the current bsp as a .obj file. Of course there's several different bsps within b30 that you'd have to export and it wouldn't do textures but that's a start.
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Pakundo





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Post by Pakundo »

If I use a PC and not a Mac, would there be any problems?

Edit: Stupid me, I posted too fast, now I see a Windows version, sorry.
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Altimit01




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Post by Altimit01 »

Shouldn't be. There haven't been any glitches with the SCNR editor from my PC testers yet. The one thing I heard was that the faces might be facing the wrong direction but it's uniform so they can all be flipped.
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Pakundo





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Post by Pakundo »

Thanks, Altimit01.
Now I need to apply the textures somehow, I guess I use the game as reference, and then take a look in HMT to see which DDS's are there.
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DeadHamster




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Post by DeadHamster »

If that doesn't work for you, sparkedit can do the same thing. Not to steal your thunder Altimit01, just giving him another option if he can't get that to work.
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Altimit01




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Post by Altimit01 »

Haven't played with SparkEdit PC except for a little bit with sparkify so didn't realize that. I'd probably recommend sparkedit just because gren knows a lot more about map files than I do.
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Andrew_b




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Post by Andrew_b »

Sparkedit doesnt texture...

And when i used it. it left out alot of faces and also put the map on a 90 degree angle...
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Patrickh




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Post by Patrickh »

I saw a tutorial a while ago on how to get levels (fully textured) into max
il go look
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Cryticfarm





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Post by Cryticfarm »

On halopc there is.
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